First post, by GrimRiven
Hi everyone,
I am trying to run Divine Divinity v1.34 (the CD version, not the later Steam/GOG version) with the latest stable dgvoodoo under Windows 10 22H2. Unfortunately, the game does not detect it, as confirmed by the lack of watermark despite being checked. I tried using both my original exe (requiring the CD to be inserted) and a cracked one, but the results are identical.
I followed several guides online, even some dedicated to the game (although they seem to target the Steam/GOG version), but to no avail. Some of the guides in question:
- https://steamcommunity.com/app/214170/discuss … 307711409562985
- https://www.pcgamingwiki.com/wiki/Divine_Divinity
Here are the steps I followed and things that I have tried:
1) Installed the game in C:\Games to avoid possible issues with admin rights when installed in C:\Program Files (x86)
2) Droped dgvoodooCpl.exe and all DLL files from MS\x86 in C:\Games\Divine Divinity\Run. The Run folder contains the launcher (div.exe) as well as all the essential files for the game to run. I tried dropping them in C:\Games\Divine Divinity\, but it did not work either, and it did not pick up the ddraw.dll file. So I am sticking with the Run folder as the one to contain dgvoodoo.
3) Opened dgvoodooCpl.exe (both normally and as admin), followed the recommended settings for the game (basically default, but chose my Nvidia GPU as the adapter to use (also tried with "best one available"), dgvoodoo Virtual 3D Accelerated Card, 128 MB of VRAM), clicked on the ".\" button at the top, and clicked Apply. The .conf file was created.
4) Made sure to uncheck compatibility settings in the launcher's properties, as per instructions, and launched it as admin. The game's configtool.exe opens and I am immediately hit with an error saying that my ddraw.dll file could not be read.
5) I do a bit of research online and see that it is a current issue that can be solved by using DDrawCompat (https://github.com/narzoul/DDrawCompat). I tried using the .reg file and then replacing dgvoodoo's ddraw.dll file with the one from DDrawCompat. The issue "seems" solved as I no longer get the error message, but the dgvoodoo watermark is still nowhere to be found. I have included the DDrawCompat logs to this topic (one for configtool.exe and one for div.exe).
That's pretty much where I am at. I have no clue where to go from here, so i hope someone can help me! Le me know if you need additional details.
Thank you in advance!