First post, by Unloader_loader
Hi there,
this solution was posted in the Steams forums as well.
It bascially allows for modern systems to play Medieval TW and Shogun TW to be played at high fps and in decent resolution.
It works quite nicely but there is some strange behaviour with these two games, which (afaik) use the same engine.
the phenomenon:
in battlemode:
It's that if you activate the status bar with F6, the framerate drops quite a bit. For me (AMD RX 7600) it drops only 20fps (from stable 60 to 38-ish) but for others it's more noticeable i guess.
Tried it with an nvidea card (more RAM, more power), and it actually became worse (fps: 30).
The only increase in speed was when i reduced the ingame resolution to 640x480, then the fps are kinda in the 50's. But never stable 60 like without the icon bar.
It gets worse the more i increase the battlefield resolution. (Currently I use 1024x768.)
But even if i reduce the settings, the problem presists; there is always a drop in fps once the icon bar is activated. This happens in Shogun TW, as well as in Medieval TW.
I'm using Win 10 64bit, i7 core, 16 GB RAM
dgvoodoo2 settings: API Direct3D 12 (feature level 12.0), Resolution 1680x1050, Antialising 8x.
Any idea what could be causing this?
I can't understand why such a simple icon bar can cause such a loss in fps. It's just bitmaps / sprites?