First post, by feda
Playing GK3 with DGV (2.83.2) gives the game a green/yellow tint. See screenshot.
Colors appear normal without DGV.
This game has a bunch of other bugs which DGV fixes, so I would prefer it if not for the tint.
Left: DGV.
Right: Default rendering.
I hope you can see the difference. It might appear subtle, but I notice and it's annoying.
What I've tried: changing the color space and messing with the color adjustment had no desired effect.
Could it have something to do with color management profiles in Windows?
Also note the heavy color banding on the door and Gabriel's pants.
What's going on there? Is it trying to convert 16-bit graphics to 32-bit and messing it up somehow?