First post, by Guld
I'm testing out a new (to me) Voodoo 3 3000 card to make sure it's all working correctly.
System:
Abit BX-133 RAID (https://theretroweb.com/motherboards/s/abit-ab-bx133-raid
P3 1GHz (133 MHz x 7.5)
Voodoo 3 3000 (heatsink/fan installed by me)
no other cards
Have run memtest86 on the system at length with no errors.
System config:
Installed Windows 98SE
Installed Voodoo 3 drivers from Phil's site (v. 1.07.00-whql)
Installed DirectX 7 from Phil's site
Installed 3DMark2000
Installed Quake II (also has to install miniGL to select 3Dfx OpenGL)
Quake II seems to work fine and I have not seen any issue with it yet.
However, 3D Mark 2000 experiences glitches where the textures get messed up (anywhere from 10-30 minutes into a run)
This seems to occur at different places each test. although some times during the benchmark runs seem to be more common.
After the glitch occurs, restarting 3D mark completely does fix the issue (have to completely close it, not just restart the benchmark run). If you restart the runs without exiting all the tests will have texturing issues...rebooting also clears it.
Board does not seem warm at all (I did install heat sink paste, heatsink and fan).
The glitching with the textures looks as follow:
I want to say that the issue is a driver issue? Based largely on the fact that Quake II running in OpenGL seems to run just fine for a few hours without issues in demo mode.
Any suggestions?