Reply 180 of 181, by shoober420
shoober420
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when playing Max Payne with dgvoodoo2 2.86.3 and Output API set to "Direct3D 12 (feature level 11.0)" or "Direct3D 12 (feature level 12.0)", Max Payne crashes with this error.
P_D3DIndexBufferManager: IndexBuffer->Lock : D3DERR_INVALIDCALL
when using Output API "Direct3D 11 (feature level 11.0)" the game wont crash