VOGONS


First post, by Halofiber86

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Hello good people, on the Steam website they have a tread with the patch that would allow you to run Max Payne 3 standalone. I have a physical copy, and in fact that Steam thing was the reason I've never re-played the game. Since the patch is still on the Steam website, it's sort of legit, so why not investigate) Now it turns out, the patch does not work on my W7 system - and so it says on Steam, "because you're using Linux, or a 32bit version of Windows".

So now I'm planning a Windows XP 32 dual-core system. The local store still has a GA-G41M motherboard new in box, with a FLOPPY and IDE, but they could not be expected to have a 775 processor for it. I want the system to last as long as possible, so initially I found two nice Duos, a 65W E5800 and E8400, and almost bought them. But yesterday at Wikipedia I came across this "s" line of Core 2 Quads - those are rare low TDP ones, just same 65W, not their 95+W brothers. These "s"s are rare, I have found only one listing so far, of a Q8200s.

I still may buy all three eventually, but why rush when I can maybe get some advice or at least have some nice chat with you, good people.
This is in the software section, because I know the hardware will fit, but it's the Windows XP 32 that:
1) may only utilize 1-2 cores, why waste a Quad then?
2) can hardly tell me, which one is performing better (Max Payne 3 will be quite mediocre with any of the three).
Maybe there is some good inexpensive software that I can have fun testing these guys? I know Everest and CPU-Z, but they will give me just the model, not the core's performance. I've Googled "E5800 vs E8400" - and it's inconclusive as it should be, but with the Q8200s the results are mostly referring the full-fledged Q8200, which is 95W, not 65W.

All input on issues 1 and 2 above, or any random random banter on Windows XP, running Max Payne 3 etc. is much appreciated. I hope I'm in the proper section (software) here. Sorry in advance if it's my bad.

Reply 1 of 18, by cyclone3d

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Looking at specs, the Q8200 and Q8200 run at the same exact speed and have the same exact amount of cache.

The Q8200S was probably just a higher quality core that they binned for lower power devices.

As far as LGA775 goes, you start seeing real performance around 450 fsb.

480fsb is really nice when running DDR 2 at 1:1 for an effective RAM speed of 960.

The boards that work with DDR3 and are great overclockers should see even higher performance.

As far as most games on XP, the much higher clocked E8500 (both clock speed and fsb speed) as well as the higher amount of cache, is going to net you higher performance unless overclocking the slower speed CPUs.

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Reply 2 of 18, by Halofiber86

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Thanks a lot for your input, the E8400 was my initial choice as well. The board is 800/1066/1333 FSB speeds, I have planned to buy two 2 GB DDR2 800MHz modules (they still have them brand new on the shelf). The board has two DDR3 slots next to the DDR2s, though I think DDR3s are 8GB min, and the board only accepts 4Gbs of DDR3 total. Anyways, the difference in the memory performance is negligible here, I'm more concerned about the temperature and longevity.

Reply 3 of 18, by Matth79

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E5800 is a Pentium dual core, 3.2GHz, 800FSB with 2MB cache
E8400 is a Core 2 Duo, 3GHz, 1333FSB with 6MB cache
Q8200S is Core 2 Quad, 2.33GHz, 1333DSB with 2x 2MB cache
XP and XP software is generally not heavily multithreaded, XP being the first "home" OS to support it, so a higher clocked dual is likely to outperform a lower clocked quad.
I'd take the extra cache and FSB of the E8400 over 200 more MHz of the E5800 though.
RAM? DDR3 comes in 1 or 2GB as well, at very low prices if you can find them as they are so out favour compared to 4's and 8's, they are what people take out when upgrading later DDR3 platforms. I would choose to run DDR3 at 1333 (even though it's by OC, also 1600MHz DDR3 can generally drop to 1333), For the DDR2, I would set is a 667MHz as dual channel 667 fills a 1333 FSB in traditional quad pumped style (like the old dual DDR400 on early 800FSB)

Reply 4 of 18, by Halofiber86

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Thank you Matth79, it is indeed very trustworthy and informative to hear good advice from good people. So the E8400 it is, and will look harder for the two matching 2Gb DDR3s at 1333 then.

Reply 5 of 18, by st31276a

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I second the notion about the best dual you can find.

Single threaded performance is what will make the greatest impact here.

There’s no such thing as 50% more efficiency in the same generation; if it draws less power it generally also does less work.

Reply 6 of 18, by gerwin

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I was at a similar point where I had this nearly maxed out Core 2 Duo system (Mobile on Desktop) and was considering the exotic Quad core upgrade. But figured that if I really needed such multi-core performance from such, I should just swap the whole motherboard and go Sandy/Ivy Bridge generation of hardware, which actually boosts single-core responsiveness as well.

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Reply 7 of 18, by Jo22

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^In the Hackintosh scene the Core 2 Duo used to be very popular,though
because it was very compatible with OS X 10.4/10.5/10.6 and up (no CPU software hack needed).
Here, it sometimes made sense to use an quad core such as, say, Q6600 to improve performance.
It helped reducing compiling time when using MacPorts, for example.
From my own experience, that stuff easily causes all the CPU cores to peak at 100%.. 😵
I'm not much of a gamer, though, so I'm speaking under correction.

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Reply 8 of 18, by st31276a

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On the desktop, compiling something with make -j or rendering opengl graphics via llvmpipe can utilize lots of cores. Otherwise it's mainly multi user server workloads that can load many cpu's at once. The games of 20 years ago do just fine with two fast cores.

Reply 9 of 18, by gerry

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Halofiber86 wrote on Yesterday, 17:18:

This is in the software section, because I know the hardware will fit, but it's the Windows XP 32 that:
1) may only utilize 1-2 cores, why waste a Quad then?
2) can hardly tell me, which one is performing better (Max Payne 3 will be quite mediocre with any of the three).

3) waste of the extra 32 bits too 😀

actually, for practical use 775 is often very cheap and really doesn't need top end components to be fast with XP anyway. Some games benefit from faster Ghz so go with that. What i'd find interesting if there is any game that worked on 32 bit XP that is going to be faster on a 2 core 775 than the same game atop vista or w7. I mean in actual experience terms, rather than some marginal fps difference. I suppose there is, but i never found an early to late 2000's game that wont run on W7 on specs similar to later 775 with a modest graphics card that isn't just fine (and hence never makes me think i need XP to get better play experience)

I like XP though, just finding myself not using it much for games

Reply 10 of 18, by Jo22

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Windows XP was also very good for 2D performance, since it was 2.5D based rather than 3D (Vista/7).

On XP, DirectDraw could access physical frame buffer for overlay video, for example.
It also did have full GDI acceleration and was able to draw GDI+ natively.

In Windows Vista, with its WDM 1.0 driver model, this was gone.
Windows 7 brought back partial 2D/GDI acceleration, though.
If using WDM 1.1 or higher compliant device drivers.

More information:
Re: Best PCI VGA card for Windows 3.11 performance?

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 11 of 18, by Halofiber86

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st31276a wrote on Today, 15:59:

I second the notion about the best dual you can find.

Single threaded performance is what will make the greatest impact here.

There’s no such thing as 50% more efficiency in the same generation; if it draws less power it generally also does less work.

Thanks a lot. I have somehow missed the whole dual-core generation, and on top of that only used XP on single-core machines, hence have to tread carefully here.

Reply 12 of 18, by Halofiber86

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gerwin wrote on Today, 16:35:

I was at a similar point where I had this nearly maxed out Core 2 Duo system (Mobile on Desktop) and was considering the exotic Quad core upgrade. But figured that if I really needed such multi-core performance from such, I should just swap the whole motherboard and go Sandy/Ivy Bridge generation of hardware, which actually boosts single-core responsiveness as well.

Thanks for sharing your experience, now there's at least the two of us into this) I have to research the Sandy/Ivy Bridge further: the trusted vendor I go to has a tested ASUS P8H61-I board, pretty clean, and half the price btw. Yet there's going to be no floppy there, and I already remember two pieces of the software that would request floppy activation.

Reply 13 of 18, by Halofiber86

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Jo22 wrote on Today, 17:00:

^In the Hackintosh scene the Core 2 Duo used to be very popular,though

Thanks for bringing this whole Mac business up! One of the reasons I'm building this second, beefed up XP machine (besides Max Payne 3) is that I've just several months on a M3 MacBook now, running XP in the UTM in a turtle mode for Office 2010 etc. My previous Intel macs were so good with XP in VirtualBox, but the Safari there is not going to last much longer.

Was dreaming of getting a super old greasy Mac for coding below iOS9, trying some ObjC maybe, and now here comes your idea of having a shiny new dual-core Hackintosh! Thanks for the great idea! I believe, I'll just have to swap hard drives, and some 40-60Gb hard drives I do have idle))

Reply 14 of 18, by Halofiber86

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st31276a wrote on Today, 17:53:

On the desktop, compiling something with make -j or rendering opengl graphics via llvmpipe can utilize lots of cores. Otherwise it's mainly multi user server workloads that can load many cpu's at once. The games of 20 years ago do just fine with two fast cores.

Well, Max Payne 3 was not 20 years ago, it was just 12 years, 2013, and a 2.4 dual-core is in minimum specs)) The time flies, but not SO fast)) Max Payne 1 is indeed 20+, I think I played it on a Mendocino 400MHz with a 2Mb PCI card just fine a couple of years ago, with Mendocino being the improper wrong-period overkill))

Reply 15 of 18, by Halofiber86

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gerry wrote on Today, 18:14:

3) waste of the extra 32 bits too 😀

actually, for practical use 775 is often very cheap and really doesn't need top end components to be fast with XP anyway. Some games benefit from faster Ghz so go with that. What i'd find interesting if there is any game that worked on 32 bit XP that is going to be faster on a 2 core 775 than the same game atop vista or w7. I mean in actual experience terms, rather than some marginal fps difference. I suppose there is, but i never found an early to late 2000's game that wont run on W7 on specs similar to later 775 with a modest graphics card that isn't just fine (and hence never makes me think i need XP to get better play experience)

I like XP though, just finding myself not using it much for games

Hi gerry, I'll tell you this fact: initially for this project I was going to have a super clean and shiny used 775 motherboard bundled with some E8xxx processor dirt cheap, but when I moved on with the bidding, the vendor said he's sorry, but he gave the set to his neighbour for the simple Internet system just a week ago, hahaha)) So for some people the 775-based system can be a relevant everyday tool, not a geeky hobby project. I totally agree to you, that whatever of the XP period (but not W98 or DOS) runs on XP, will run under W7 even better. In my experience, I always notice much faster installation and loading time, and I think that is not only due to the faster SATA hard drives, but also the CPU that is doing all the un-Zipping. It's just the No-Steam/No-Social-Club patch that seems to require the 32-bit XP. in my particular case. I tried this patch on my old 2012ish W7 laptop - and it did not work, unfortunately. The laptop was tested to run the game fine - back then I had installed if from the same set of disks in the Steam-hooked mode.

Reply 16 of 18, by Halofiber86

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Jo22 wrote on Today, 18:34:
Windows XP was also very good for 2D performance, since it was 2.5D based rather than 3D (Vista/7). […]
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Windows XP was also very good for 2D performance, since it was 2.5D based rather than 3D (Vista/7).

On XP, DirectDraw could access physical frame buffer for overlay video, for example.
It also did have full GDI acceleration and was able to draw GDI+ natively.

In Windows Vista, with its WDM 1.0 driver model, this was gone.
Windows 7 brought back partial 2D/GDI acceleration, though.
If using WDM 1.1 or higher compliant device drivers.

More information:
Re: Best PCI VGA card for Windows 3.11 performance?

Hi Jo22, thank you for bringing some super warm memories here with your DirectDraw line)) In fact, my whole interest with vintage computing indeed started, when I failed to have the "X-Files The Game" running under Windows 7))) That was a click-and point game based on the (DirectDraw?) extra functions of the 16-bit QuickTime 3, not available in any later QuickTimes, and I think I incrementally tried them all in desperate sequence. Now I would probably have tried XP, but then I totally went for Windows 95)))

Reply 17 of 18, by Mondodimotori

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I was in a similar situation a few months ago with my 775 board for Windows XP.

I ended up getting an E8600 and OCing it to 400 FSB, so that it runs at 4.0 ghz with very thight DDR2 800 (OC kit from Corsair, with exotic heatsing) in a nice and balanced 1:1 ratio.

In that thread I decided, guided by the community here on Vogons, that for Windows XP gaming more than 2 cores are pretty pointless. Before that I had a Q6600 in that system (the mobo came with it), and I OCd it to 333FBS and 3.0 Ghz, no overvolt needed. It was fast, but some early and mid XP games would struggle to reach high FPS, so I went with less but faster cores. Sure, you won't be maxing out games from 2008 and onwards... But at that point you're better off building a definitive Windows 7 rig.

Only later games I would still play on XP are those with good EAX support, since I also have an X-Fi sound card in the system.

Reply 18 of 18, by Halofiber86

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Mondodimotori wrote on Today, 21:11:

In that thread I decided, guided by the community here on Vogons, that for Windows XP gaming more than 2 cores are pretty pointless. Before that I had a Q6600 in that system (the mobo came with it), and I OCd it to 333FBS and 3.0 Ghz, no overvolt needed. It was fast, but some early and mid XP games would struggle to reach high FPS, so I went with less but faster cores. Sure, you won't be maxing out games from 2008 and onwards... But at that point you're better off building a definitive Windows 7 rig.

Thank you very much indeed for sharing! This is exactly the type of a practical advice I needed! I do not plan on doing any overclocking though, because I tend to think that lower temperatures and frequencies will allow me to have the system running for many years. Yes, I'm surprised to see the 3.5" floppies last for 30+ years, but yet I feel they do not build the newer electronics to last long these days, and they do it on purpose. So to be on the safer side, I'll keep it as low-temp as possible.