^ That's a very interesting detail, indeed. I didn't know that before.
Because when I've used Windows 3.10, there merely were two popular Windows drivers that played a role:
- Standard VGA in 640x480 pixels 16c
- Super VGA in 800x600 pixels 16c (good for office works)
Sure, there were users who ran Windows in 1600x1200 pixels resolution. With up to 15 or 16-Bit colour depth or so.
But in practice, who required that, considering the performance impact on ISA bus?
I can think of..
- CAD (but that merely needs 16 to 256c, unless rendering is involved)
- photo editing (highest colour depth recommended, screen resolution depends on monitor size)
- displaying Kodak PhotoCDs (hghest colour depth+resolution recommended)
- desktop publishing (sharp, steady text and clip arts)
- multimedia/video editing (above PAL/NTSC res and 65535 or more colours)
- playback of VideoCDs/CD-is (640x480 res and 256c and higher colour depth)
- video chat/communications (via ISDN etc, early webcams were monochrome though)
Then, Windows for Workgroups 3.11 came along and included an 256c SuperVGA driver for 640x480, 800x600 and 1024x768 pix resolution.
Sure, then-new PCI graphics cards featured lots of video RAM and simultanous high resolutions/high colour depths.
Like those Matrox cards that come to mind right now..
So 16-Bit or 24-Bit graphics actually existed on Windows 3.x.
However, how common was that? And at which point Windows 9x or NT took the lead? 🤷♂️
I seriously don't remember right now. To me, as far as I remember, Windows 3.1x and Windows 3.x software often aimed for 256c colour depth (supported palette and colour cycling).
While some poor souls were still stuck with basic VGA on Windows 3.1x at the time.
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