VOGONS


First post, by Magnakai

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Hi, i am having problem forcing an old game to fullscreen stretched mode (i don't want original aspect ratio), but i can't seem to do so. The game remains as a normal 800x600 screen.
My monitor & gpu native res are 1920 x 1080, and i have set it as such under DirectX, with "FullScreen Scaling Mode, Stretched" checked under 'General' tab, and "App Controlled FullScreen" unchecked under 'DirectX' tab.
I can set it to any other specific res, such as eg 1440 x 900, 1280 x 720, 1760 x 990 and it works. just 1920 x 1080 won't work.

I've included screenshots of my general & DirectX tabs to show you my settings.

bxUwM5E.png

c7Kx7jR.png

Any help appreciated, thanks.

Reply 1 of 3, by Darkstorm

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I've downloaded "Ruins of Myth Drannor". Not sure if that is the game RoMD stands for, I dropped 4 .dll files for dgvoodoo and booted the game up, the intro does get stretched a little bit (comparing to how it looked like when running it without dgvoodoo), but it's not full screen, then after skipping it the main menu was stretched to full screen. I didn't even try to use dgvoodoo up to set some basic config, so it's running in default configuration.

Reply 2 of 3, by myne

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Check out the settings a few posts down in the mechwarrior installer in my sig.
I did manage 4:3 1080p.

I built:
Convert old ASUS ASC boardviews to KICAD PCB!
Re: A comprehensive guide to install and play MechWarrior 2 on new versions on Windows.
Dos+Windows 3.11+tcp+vbe_svga auto-install iso template
Script to backup Win9x\ME drivers from a working install
Re: The thing no one asked for: KICAD 440bx reference schematic

Reply 3 of 3, by Dege

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The game might be a windowed fullscreen one and dgVoodoo won't help because resolution cannot be forced for windowed applications.

Someone reported this problem with Metin2(?) IIRC and that was the solution. You can check it out by using the _dbg version and see the log entries for the D3D device creation.