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need idea: what can i do with a 286?

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Reply 60 of 130, by AlexZ

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Back then we extended the usable lifetime of 286/386 by using them as home computers where we didn't need to play the latest games. People who got 286/386 as first computer probably got them after they were decomissioned from business due to being obsolete. 386 got longer life thanks to 32bit programming with protected mode. In hindsight it was probably better to get an old computer back then not only from financial perspective but also education - people who got good computers focused on gaming only.

Nowadays, it makes little sense to run Transport Tycoon, Command & Conquer on a 386 like I did and play it at sluggish pace. This makes the target era for such a retro computer shorter than it was historically.

For 286, the end year is about 1993. The reason is 32bit protected mode games requiring 4MB+ RAM from 1994. You cannot play Doom.
For 386, the end year is about 1994. The reason is games requiring 8MB RAM and 486 instruction set from 1995. Games released in 1994 can run sluggish, like Lion King, Transport Tycoon, Warcraft 1. Heretic, Rise of the Triad cannot be played.

Last edited by AlexZ on 2026-05-23, 14:36. Edited 1 time in total.

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Reply 61 of 130, by Jo22

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.. I've played a lot of shareware games on Windows 3.1 on my 286 throughout the 90s. 🤷‍♂️
Maybe I was just lucky, but there were only a few that needed a 386+.
If they did, it was because of WinG, I think.

Comet Busters! comes to mind, it used WinG in a later version.
The old version I played on my 286 didn't use WinG yet, I suppose.

A good overview can be found here, I think: https://win16.page/

So far (currently) the numbers are like this:
8088: 130 games
V20: 49 games
80286 - Real Mode: 4 games
80286 - Standard Mode: 363 games
80386 - Standard Mode: 14 games
80386 - Enhanced Mode: 27 games

Commercial titles using WinG or Win32s were needed a 386+, of course.
There also were Win32 builds of some games I had on Windows 3.x.
Such as Hyperoid32, EMPipe32 or Enhanced Wintrek.
They were test builds for then-new Windows NT 3.x, I think.
Some also ran on Win32s and Win95, Inthink.

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Reply 62 of 130, by Intel486dx33

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There was a time that the 286 ran the world, economy and space ships.
Beyond the sky as the limit.

Reply 63 of 130, by theelf

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Jo22 wrote on 2026-05-23, 14:35:
.. I've played a lot of shareware games on Windows 3.1 on my 286 throughout the 90s. 🤷‍♂️ Maybe I was just lucky, but there were […]
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.. I've played a lot of shareware games on Windows 3.1 on my 286 throughout the 90s. 🤷‍♂️
Maybe I was just lucky, but there were only a few that needed a 386+.
If they did, it was because of WinG, I think.

Comet Busters! comes to mind, it used WinG in a later version.
The old version I played on my 286 didn't use WinG yet, I suppose.

A good overview can be found here, I think: https://win16.page/

So far (currently) the numbers are like this:
8088: 130 games
V20: 49 games
80286 - Real Mode: 4 games
80286 - Standard Mode: 363 games
80386 - Standard Mode: 14 games
80386 - Enhanced Mode: 27 games

Commercial titles using WinG or Win32s were needed a 386+, of course.
There also were Win32 builds of some games I had on Windows 3.x.
Such as Hyperoid32, EMPipe32 or Enhanced Wintrek.
They were test builds for then-new Windows NT 3.x, I think.
Some also ran on Win32s and Win95, Inthink.

ohh nice website thanks

Reply 64 of 130, by AlexZ

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myabandonware lists hundreds of games in 1990s and I believe many of them will work on 286, even those released in 1994/1995, many from https://win16.page/ but it will not be the top selling games.

286/386 are very rare these days and deserve to be conserved for future generations. Their greatest value is authenticity rather than the amount of software they can run.

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Reply 65 of 130, by keenmaster486

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286, and especially 386, can actually run quite a lot of software, and can be very useful. I’m running Windows 2.1 on my 286 lately and have been creating and editing text documents with Notepad. MS Word also runs on it but I haven’t used it much yet. Surprisingly snappy.

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Reply 66 of 130, by rasz_pl

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keenmaster486 wrote on 2026-05-23, 22:36:

286 ... can actually run quite a lot of software

But how much of it is actually good? 😀 root42 covered most of it in third reply of this topic. Id add:
Civilization
Prince of Persia
Ironman Offroad Racing
Colonel's Bequest
Indiana Jones and the Fate of Atlantis

and my favorites:
Street Rod 1 & 2
F-29 Retaliator
Centurion

https://github.com/raszpl/sigrok-disk FM/MFM/RLL decoder
https://github.com/raszpl/FIC-486-GAC-2-Cache-Module (AT&T Globalyst)
https://github.com/raszpl/386RC-16 ram board
https://github.com/raszpl/440BX Reference Design adapted to Kicad

Reply 67 of 130, by kixs

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286-16, 1MB RAM, 42MB HDD, VGA, 1.2MB Floppy ... was my first PC. So I have many fond memories 😀 Played many games on it and also learned to do system optimizations in DOS and Windows 3.1 for obvious reasons.

My favorite games played on my 286:

Dune 2
F1GP
Wolf3D
Xenon II
Cannon Fodder
Pinball Fantasies
Price of Persia
Falcon 3
Crazy Cars 3

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Reply 68 of 130, by AlexZ

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When did you get it? How long did you use it? Share your story.

I tried Windows 3.1 on my 386DX40 with 4MB RAM but it took so long to start and there was so little to do in it I deleted it. 640x480@60Hz wasn't pleasant to look at. 70Hz of DOS screen was much better.

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Reply 69 of 130, by Exploit

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rasz_pl wrote on 2026-05-24, 02:14:
rasz_pl wrote on 2026-05-24, 02:14:

286 ... can actually run quite a lot of software

But how much of it is actually good? 😀

There are plenty of great games that only require a 286 or less.
Here's an incomplete list:

Battle of Britain - Their Finest Hour (predecessor of SWOTL)
Civilization
Commander Keen
Dune (the adventure)
Dune 2
F-117A Nighthawk Stealth Fighter 2.0
F-19 Stealth Fighter
Football Manager 2
Gunship 2000
Indiana Jones and the Last Crusade
M1 Tank Platoon
Mad TV
North & South
Oil Imperium (Black Gold) (this one runs way to fast on a 486 and tools like slowdown do not help much. The reason to not overclock your 286)
Pirates!
Railroad Tycoon
Red Storm Rising
Silent Service 2
Wing Commander 1
Wolfenstein 3D

and many others.

Regarding shareware games for Windows 3.x, I can highly recommend the game U-Boot Jagd v2.0. It can be found on the Pegasus Volume 2 shareware CD collection under the filename UBOOTJ20.ZIP. It is a puzzle game, most comparable to Microsoft Minesweeper. You control a ship in a semi-turn-based manner to drop a sonar device into the depths, which then checks whether it has detected one or more U-boats along both 45° diagonals, the vertical, and the horizontal lines. If a U-boat is located directly on the square where you dropped the sonar device, it is revealed immediately. In all other cases, it displays a number from 0 to n. You can then try to find the other U-boats through the triangulation of these various lines. This game runs on a 286.

Another great game is Tank Wars. It runs in DOS and is similar to Scorched Earth or Worms.

Another great DOS shareware game is Jetpack. It also runs on a 286.

Reply 70 of 130, by Robbbert

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I've literally played hundreds of games on a 286, there's certainly no shortage of them.

Windows 3.1 runs quite fine on both 286 and 386, as long as you have enough RAM. On the 386 I prefer windows for workgroups, as it can be networked.

My 386 has a screen driver for all kinds of resolutions, you're not stuck at 640x480. I would have liked to try it on the 286, if I still owned it.

Reply 71 of 130, by keenmaster486

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Also, cranking up the clock speed gets you a lot with a 286. There's a world of difference between what a 286-6 can do vs a 286-16.

World's foremost 486 enjoyer.

Reply 72 of 130, by BitWrangler

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Probably 80% of the stuff in the Ancient Dos Games packs runs on 286, there's some 32bit stuff, but a LOT of stuff that's not.

Unicorn herding operations are proceeding, but all the totes of hens teeth and barrels of rocking horse poop give them plenty of hiding spots.

Reply 73 of 130, by megatron-uk

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286-16 was my first PC, and I played games on it for a number of years before I got a 386 SX-40.

I certainly didn't consider the amount of games available to be limited. There are literally hundreds of titles which work (and work well), on a 286.

With VGA and Adlib/SB it's a surprisingly capable system for pre-32bit gaming.

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Reply 74 of 130, by BitWrangler

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BitWrangler wrote on 2026-05-25, 02:44:

Probably 80% of the stuff in the Ancient Dos Games packs runs on 286, there's some 32bit stuff, but a LOT of stuff that's not.

I presumed it was easy to tell what I was on about, but google "goes off on one" if you just search my phrasing. Anyway, DosBox frontend DBGL has pre-prepped game packs, some of which are from the Ancient Dos Games series. ADG, on youtube.

I believe everything in these is freely distributable, either through latter day freeware from publisher release or because they are the original shareware demos...
https://dbgl.org/#gamepackarchives

Now DBGL has got advanced enough that you don't need to unzip to use them with that, but for real machine purposes, you are going to have to unzip them all to a machine and repack the directories you want to move to a 286. I believe they retain the setup utils so you can configure sound etc. Maybe though, you can actually install and run DBGL on a modern box and use it as a browser to see which ones interest you. If the folder names are too cryptic to find the game, then that way you can edit the DBGL config for it and you will see the path.

This site is a handy ref for details on the episodes of ADG which featured the games, so you can see the vid for them... https://www.pixelships.com/adg/index.html

Unicorn herding operations are proceeding, but all the totes of hens teeth and barrels of rocking horse poop give them plenty of hiding spots.

Reply 75 of 130, by rasz_pl

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BitWrangler wrote on 2026-05-25, 02:44:

Probably 80% of the stuff in the Ancient Dos Games packs runs on 286, there's some 32bit stuff, but a LOT of stuff that's not.

more like 50-60%, then you filter by quality and its still those same 10-20 actually good games everyone already listed in this thread 😀
Main problem with 286 era of PC gaming was downright awful CGA and barely acceptable EGA graphics combined with PC speaker. This is why Amiga still reigned king until 386/VGA/SB came along.
Also holy crap, its been 15 years of ADG 🙁 me sooo old

https://github.com/raszpl/sigrok-disk FM/MFM/RLL decoder
https://github.com/raszpl/FIC-486-GAC-2-Cache-Module (AT&T Globalyst)
https://github.com/raszpl/386RC-16 ram board
https://github.com/raszpl/440BX Reference Design adapted to Kicad

Reply 76 of 130, by Exploit

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rasz_pl wrote on 2026-05-25, 17:58:

...
Main problem with 286 era of PC gaming was downright awful CGA and barely acceptable EGA graphics combined with PC speaker. This is why Amiga still reigned king until 386/VGA/SB came along.
...

The VGA standard was released in 1987. Back then, game development took significantly less time than it does today , so the first VGA games hit the market as early as 1989, and by 1990, VGA was the standard for major studios. You could also upgrade your 286 with a VGA card or buy one with VGA support right from the start if you purchased one of the newer models. My 286 had VGA; the only thing it lacked was a sound card.

Whether the Amiga was king depended heavily on the genres you wanted to play. The Amiga dominated when it came to side-scrollers. However, if you wanted to play 3D simulations or strategy games, you were better off with a PC. Even back then, this was because the 286 was usually clocked significantly higher than the Amiga, and pixel rendering in EGA and VGA was more direct, which was a huge advantage for 3D games and their performance. I once saw Falcon running on a friend's Amiga 500; it didn't just stutter, it looked terrible too. My F-19 Stealth Fighter game offered way more detail on my 286, ran smoothly, and still looked better as a result, even though it was only released with maximum EGA support.
Compared to all the home computers of the time, the PC was the king of 3D gaming from the 286 era onward, provided it had an EGA card or better installed.

Reply 77 of 130, by BinaryDemon

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I don’t know if my experience was unique or common, but Amiga wasn’t even on my radar. Literally no one I knew had one. I saw Vic20, C64, TRS-80, Atari 2600, Tandy’s and standard PCs as a kid but I can’t recall a single Amiga.

It’s sorta a shame, someday I hope to immerse myself in Amiga culture to see what I missed.

Reply 78 of 130, by MarmotaArmy

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If I only have a 286 at 8mhz (ram , soundcard and vga are no issue), which games mentioned here will run well?

Reply 79 of 130, by BitWrangler

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Exploit wrote on 2026-05-26, 11:25:

Whether the Amiga was king depended heavily on the genres you wanted to play. The Amiga dominated when it came to side-scrollers. However, if you wanted to play 3D simulations or strategy games, you were better off with a PC. Even back then, this was because the 286 was usually clocked significantly higher than the Amiga, and pixel rendering in EGA and VGA was more direct, which was a huge advantage for 3D games and their performance. I once saw Falcon running on a friend's Amiga 500; it didn't just stutter, it looked terrible too. My F-19 Stealth Fighter game offered way more detail on my 286, ran smoothly, and still looked better as a result, even though it was only released with maximum EGA support.
Compared to all the home computers of the time, the PC was the king of 3D gaming from the 286 era onward, provided it had an EGA card or better installed.

1990 wasn't 1987... meaning when Amiga 500 launched, as the lower tier of the Amiga range, the lower tier of 286 were around 8mhz and had EGA, and probably cost you three times as much. 386 machines were "out" but at this time, stratosphere priced. I doubt those 286 machines felt any faster than A500s at all. The "big box" A2000 got rapidly faster with a 14mhz 68020, then a 25-33 Mhz 68030 expansion in the two subsequent years. 1988 the packard bell 286 were shipping as EGA still, but 1989 they offered VGA. In my PB 286 from early 89 it was a switchable OTI 037 based card.... which maybe meant you chose by which monitor you bought. However, this low tier 286 was still at least double A500 price by now and despite the 16mhz CPU, probably wasn't a spectacular gamer, due to slow first gen VGA, with which all similar machines at the time would also be cursed. I don't have this machine running at the moment, developed a fault, the 1989 machine from when F16 combat pilot was new, but I can say that Test Drive 2 the Duel wasn't a compelling experience on it vs the Amiga 500, which is the only game I have played on both. TBH it needs more speed on both platforms.

But you can put a better VGA card in the 286! ... but you can put fast RAM in the A500 and that gains smoothness and performance... but you can use a faster 286... but you can use a 68020 sidecar accelerator on the Amiga.. It's hard to get an apples to apples when spending $$$$$ on the PC side is allowed but the Amiga remains static as in most of these arguments. Also somehow the top tier hardware on PC side gets compared to lowest tier Amiga.

Anyway. It depended a lot on location too, PC Games were not imported into UK in much degree in 286 era, or the slim 386 era really. Where PCs were for sale in the chain electronics stores, you'd maybe see a flight simulator, a golf game, shitty PC/XT card games, then possibly wing commander a little while after it gained momentum and fans, but that was it until early in the 1990s when the flood started. The UK problem is that everything arrived 6 months late, and at direct 1:1 US/pound conversion with a 20% markup too.. effectively doubling the price on everything for PC. So PC was decidedly not king in the UK, only began to get a bit of notice after Wing Commander and the full bulk of the clone market finally noticed the UK home market. The 87-90 titles were primarily experienced as budget releases which suddenly flooded in when the dam broke. I think windows 3.0 was a factor too, home users wanted a simple interface. In this late 80s early 90s scenario, Commodore managed to keep the UK prices reasonable on the Amiga, and it was selling well and appeared to have an actual game catalogue. It was however duking it out with numerous machines for the old 8bit space which had been a huge thing, Atari ST, Acorn Archimedes etc. The affordable PC niche was getting filled by Amstrad in the PC1512 and PC1640 lines but they mainly appealed to SOHO market at the time... and would have seemed like you didn't want to get rid of your C64 if you wanted to enjoy some games. Though there were some that were nice on them, finding them might have been an issue.

Unicorn herding operations are proceeding, but all the totes of hens teeth and barrels of rocking horse poop give them plenty of hiding spots.