Barley wrote on Today, 04:59:I'm curious as to why you'd want to use a 1080p monitor in Windows XP, irrespective of the high refresh rate requirement? […]
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I'm curious as to why you'd want to use a 1080p monitor in Windows XP, irrespective of the high refresh rate requirement?
My research indicated that most Windows XP-era games were not optimized for widescreen. And user-created widescreen patches mostly only work on Windows 7 64-bit and above.
Maybe you're more interested in TV and movies, but Windows XP isn't the best OS to watch those on, if you care about the best quality.
Maybe you just want more screen width for productivity software purposes. But a 16:10 1920x1200 monitor can provide that as well, and also scale beautifully to 1600x1200 for 4:3 gaming.
I may be missing another use for 1080p, and I'm always willing to learn. Hence the question about your particular use-case.
Thank you!
I mean it's not really "irrespective" since widescreen is inevitable for high refresh rate monitors. They don't exactly exist outside of 1080p, 1440p and up. 😉
Sure a CRT is the "holy grail", but not always the practical or even feasible choice, due to size, weight and availability.
On the subject of Widescreen and XP, that's where things get interesting.
It is true that early XP-era games were predominantly aimed at 4:3/5:3 screen resolutions, but the XP-era as a whole was a very long one, due especially to the poor reception of Windows Vista (XP wasn't dethroned as the dominant OS until 2011, by Windows 7). As such Windows XP actually ushered in the widescreen era of gaming and around the mid 2000's games started actively supporting those resolutions and towards the end of the 2000's widescreen support was pretty much guaranteed.
Some notable examples are F.E.A.R., Quake 4(support added with official patch), Prey, C&C3 Tiberium Wars/Kane's Wrath, X3: Terran Conflict, Empire Total War, Mirrors Edge and Arkham Asylum, just to name a few, many of which also support Hardware Sound and Creative EAX.
Maybe that helps demystify things a little? 😀
cyclone3d wrote on Yesterday, 20:54:
Ok, powerstrip is mainly for older cards. For the Titan X, get the latest version of CRU (Custom Resolution Utility) that supports XP. It should be able to read the EDID information from the video card and help you make the custom resolutions using the settings the monitor expects.
What output on th Titan X are you using? Are you using any adapters to connect to the monitor?
No, adapters, straight displayport-to-displayport connection. AFAIK windows XP itself doesn't support the EDID overrides CRU relies on, like Vista and later do.