VOGONS


First post, by Mikeyy00

User metadata
Rank Newbie
Rank
Newbie

Hi,

I've used the LLM flavor of the week to decompile Mechwarrior 2/GBL and soon to be Mercs and rebuild it for Modern OSes (Linux, Mac, Windows). I've added new features like widescreen support, 8X AA, and you can select various late 90's 3D renderer looks (e.g. Matrox/S3/PowerVR - for Mech 2). GBL has a Dos/Titanium toggle.

I was clogging up an existing Mech 2 post, so we'll split this off to it's own.

https://github.com/BatMahn/MW2-Port
https://github.com/BatMahn/GBL-Port

MW2 is pretty close to done, a few bugs (and I need users to try it to report more)
GBL is pretty rough still, but should be cleaned up in a few weeks.

Post bugs on Github so we don't clog this post up with issues. I'll do my best to fix bugs.

Yes, its slop coded. But I think it works pretty well for a 30 year old game that builds on newer OSes. If Im breaking any rules here regarding AI/Slop, feel free to remove this.

Cheers.

Reply 1 of 1, by Deffnator

User metadata
Rank Member
Rank
Member

If anything, if this is to be a general mech 2 engine compatibility platform, i also suggest looking at battlezone, but you need to gently ask the community with that because the source code they have needs permission to use.