VOGONS


DFendX - the legend is reborn (again)

Topic actions

Reply 120 of 124, by kolderman

User metadata
Rank l33t
Rank
l33t
dosmax wrote on 2026-11-10, 11:53:

DOnt't worry, I just miss my custom resolutions and cycles settings. 😀

Not at all, and custom values for some fields in a different way might be a worthy addition, I'll add that to the backlog 😀

Interesting about the staging/glide issue - which version of staging are you using? DFendX makes a distinction between older versions and newer versions, as DOSBox staging had a large rewrite around the 0.82 release. Maybe try the latest version and see if it still occurs?

Reply 121 of 124, by dosmax

User metadata
Rank Member
Rank
Member

Maybe you could at least add more 16:10 resolutions. A few are present, but some important ones are missing (640x400, 960x600, 1280x800, 1600x1000). There are tons of DOS games that - while most of us played them in 4:3 back in the day - actually only look correct aspect ratio wise when displayed in 16:10. Many 320x200 games have an 1:1 pixel aspect ratio and thus look vertically stretched at 4:3.

DosBox Staging 0.83 indeed solves the Glide page mystery. I'm currently stuck with 0.82.2 since 0.83 broke some "important" games for me. Should have tried that right away... The only actual glitch is the 'Glide Emulation/emu' list entry. I believe Staging currently only has on/off unless I'm mistaken. Doesn't really matter though. Consider that one closed.

Reply 122 of 124, by kolderman

User metadata
Rank l33t
Rank
l33t
dosmax wrote on 2026-11-10, 19:57:

Maybe you could at least add more 16:10 resolutions. A few are present, but some important ones are missing (640x400, 960x600, 1280x800, 1600x1000). There are tons of DOS games that - while most of us played them in 4:3 back in the day - actually only look correct aspect ratio wise when displayed in 16:10. Many 320x200 games have an 1:1 pixel aspect ratio and thus look vertically stretched at 4:3.

DosBox Staging 0.83 indeed solves the Glide page mystery. I'm currently stuck with 0.82.2 since 0.83 broke some "important" games for me. Should have tried that right away... The only actual glitch is the 'Glide Emulation/emu' list entry. I believe Staging currently only has on/off unless I'm mistaken. Doesn't really matter though. Consider that one closed.

That sounds reasonable. I will look at adding that in the next release. As for the emu entry, DFendX output the correct values for staging (true) even though the combo value emu is not valid for staging. I might look at gating that for staging in future too. Cheers

Reply 123 of 124, by kolderman

User metadata
Rank l33t
Rank
l33t
AlfreX wrote on 2026-11-08, 13:01:
It's great to wake up and see a new release! Are all these improvements—and the previous ones—included in the Linux version I'm […]
Show full quote

It's great to wake up and see a new release!
Are all these improvements—and the previous ones—included in the Linux version I'm testing? I'm asking because my executable says DFendX-2.6.3.

I’d like to take this opportunity to report a few minor issues I’ve found.

1) When editing a profile, in the “Drive” section—specifically, the CD/floppy/etc. mount settings—the arrows for moving forward, up, and back are too dark on a dark color scheme like the one I use, making them hard to see. Maybe you could change them to green.

The attachment arrows.jpg is no longer available

2) When you have a profile selected in the cover view, you're editing it, and you select an image as the default cover for it, the grid jumps up about three lines when it refreshes, causing you to lose sight of the game you were editing, and you
have to scroll back up with the mouse wheel if you want to see how it looks or continue working on it.

To be honest, these are just little things that affect quality of life but aren't very important; I'm mentioning them because I couldn't find anything more important

Hi, I have a new build. It covers a few things:

- the changes from 2.6.8 windows build have been ported to Linux.
- the cover view scroll jump has been fixed (also preserves the mouse scroll sensitivity option after these kind of refreshes).
- more consistent styling between different linux QT themes (e.g. Fusion vs Breeze).

The Drive file selector arrow issue was not fixed as it's outside of DFendX - it's the system file picker. You might be able to adjust the desktop theme of your Linux to control that.

Cheers

https://send.bitwarden.com/#wMR3qRw7lkanRLUCA … MTLwDBwKEQNNnNg

Reply 124 of 124, by AlfreX

User metadata
Rank Newbie
Rank
Newbie

TY for the update! At a quick glance, everything works great! When I have more time, I'll test it thoroughly and let you know if I find anything.