First post, by robo456
Hey guys... i'm trying to figure out if the IPXNET set can handle more than one player versus one player. Back in the day, my friends and I used to sit in my basement for hours and play Duke3d, ROTT, and a few others.
I know Duke has it's own following with it's own ports and all... Back then, one PC would act as the "server" and the others as "clients". I see IPXNET uses the same terminology, however didn't know if it was limited to one other person, or whether several other 'clients' could connect?
Thanks for any info!!
--rob