VOGONS


First post, by Falk

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Rank Newbie
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Newbie

Hello. Me and my friend just got Dungeon Keeper working on LAN over IPX, but whenever we're playing togheter we get fpsdrops, half a second freezes every 1-2 seconds. Whenever the other person leaves the server, the fps is back to normal, it's the same in singleplayer. We've tried increasing and decreasing CPU cycles, and using only one CPU core, we've also tried manually changing the CPU cycles to 23300, but none of these have worked. We noticed a small change when we changed to one core, but the cpu cycles makes no difference.

Reply 1 of 4, by DosFreak

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Rank l33t++
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l33t++

Try 2 sessions of DK on your computer networked to each other and see if you can replicate the behavior.

The Internet is not a LAN so the game probably can't handle the latency.

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Reply 2 of 4, by h-a-l-9000

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Rank DOSBox Author
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DOSBox Author

> Me and my friend just got Dungeon Keeper working on LAN over IPX

1+1=10

Reply 4 of 4, by franpa

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Rank Oldbie
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Oldbie

I doubt one player can join a IPX game via tcp/ip >.>"

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