First post, by Myrkridia
Greetings to the forum! 😈
The last couple of days I've been wandering the nostalgic wonderworld of DOS games and bumbed into few questions about Gravis Ultrasound. Currently I am running the latest version of DOSBox, 0.72 that is, and using the absolutely great frontend DBGL (DOSBox Game Launcher 0.64).
I have pointed out to DOSBox the GUS files as stated in here / worked out the following 'guide' as best as I can:
http://www.dosgames.com/forum/about10574.html
Also as stated in these addresses, for example games like Dune II, Settlers, Settlers II and Warcraft should support GUS:
http://www.dosgames.com/forum/viewtopic.php?p=82511#82511 and http://members.chello.at/theodor.lauppert/games/sc-gus.htm
However, when I try to setup the games to run with GUS, they don't regognize the card at all (there is no GUS -option to be selected) / find the files needed / can't initialize the instrument manager... 😐 In most cases, actually in all of them, the digital audio driver (game sounds, I assume?) work fine with GUS (due to the DOSBox emulation, I assume?) but the MIDI music driver / MIDI synth doesn't work for some reason. Only exception is Raptor - Call of the Shadows, in which both sound and music accept GUS with very nice aural results.
So finally my question is: what I am doing wrong / left undone / understood wrong?
A big thank you for your awnsers! 😁
I didn't do it again, but I'm accused anyway. SHIT!