Reply 40 of 150, by basti007
I got PD running on one WinXP system with changing the 8-Bit DMA in VDMSound to 5 (heck, why...) 😀
However, with another system, i have exactly the same experiences like MajorGrubert - i'm using Windows XP there as well. Pandora Directive will only start in about 5% of all cases and then freeze immediately at the first screen (or give out a black screen in 95% of the other cases). I already tried all suggestions here but had no luck.
as there are systems that would work with the hints given here, i think mine and MajorGrubert's problem is a different issue (probably really not a sound card issue as i don't think PD does already check the soundcard before the 1st screen). I also think, it's a VESA issue, because *if* i get the first screen at PD (in the seldom cases), the last 1/4 part of the screen is cut off - that's a problem i always have with dos games requiring VESA under Windows XP. I don't have that issue on the same system if running in Windows 9x.
For example, i have (or had) the same problem with Ripper under WinXP - except if i add the parameter /V2 to ripper.exe which causes the program to override the VESA driver sequence (btw: works since version 1.03 of Ripper) - than it works fine (even without VDMSound) on my machine - i guess, some sort of that tweaking on Pandora Directive could solve that issue as well - but that's just my 2cents and i'm by far not an expert...