Originally posted by albinovocalist it shows how to fix it. Since shogo and blood2 have the same engine I tried it and I am now very pleased with it. And the graphics are really amazing for a game that seems old.
I used RivaTuner to enable this and it does appear to work well.
I'd like to enable the two options they mention by using .REG files instead of requiring the installation and running of an external program. Will get to that...someday.
And yes, the first version of the LithTech engine still looks good today. The only real downside of it is the bizarre "gibs" part of the engine. Gibs don't seem to follow the same laws of physics as other things. Shattering paintings will sometimes result in all the pieces embedded in the wall. People-gibs are even more bizarre.
I still remember sneaking up on two Zealots. I shot them with the Sniper rifle (which, for some strange reason, seems to have the power of a cannon). They both exploded into giblets, yet their arms and legs stayed in place, as if they were still standing there...
The goofiest is when you are blown to giblets in an enclosed space. Frequently, arms and legs will embed themselves into the walls (or float in the air) with the head bouncing up-and-down on top of a never-ending fountain of blood.