VOGONS


No TR music

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Reply 20 of 22, by James Nix

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After spending most of the weekend fussing with my set of problems I find this thread entertaining.

My system is XP Home Edition with a DVD/CD ROM and a CD-RW. I have Glidos and VMMSound installed to play TR1.

I downloaded Virtual CD 5.0 (free 30 day trial run) and, some time later, came to following configuration gotchas/workarounds.

1) TR1 wants the lowest letter drive for sound. It doesn't matter if it's physical or virtual.

2) If TR1 is not the lowest letter drive then all drives with lower letters than the TR1 drive must be occupied. Even if they are virtual! If one is not then TR1 will exit after VDMSound and Glidos have started. Glidos checks the drives for that reason and stops if they are not occupied to avoid user confusion. If the cd check is removed from GLIDOS.INI the process exits with no message,

3) Because of the above try putting your favorite audio CD in the lowest letter drive and the TR1 CD in the next drive letter and start TR1 with Glidos. You can play TR1 to your favorite music!

4) To avoid having to keep my DVD and CD drives occupied all the time (they like to rev up every time I open My Computer if they are occupied) I used Disk Management to re-assign them as the J and K drives and created virtual drives E though I.

5) I was FINALLY successful in copying the five TR CDs onto virtual images and they do work well in the virtual drives on XP Home with a few catches (don't ask me why!):

a) I set all the EXEs to run in WIN'98 compatibility mode EXCEPT TR5 (Chronicles) to avoid an exception trap exit. Putting TR5 in WIN'98 compatibility causes an exception trap

b) TR3 and TR5 for reasons I don't understand insist on being a low drive letter to work (even when virtual). This one is still a mystery to me. I haven't a clue. The TR1 and sound problem I understand but not this about TR3 and TR5.

c) With all the TR games amd XP Home (this may just be my hardware setup) start with 640x480 resolution and increase it until the game crashes on startup with an exception trap then stop at the resolution that works. This is especially true of TR5.

d) SAVEGAMES saved with a higher resolution than the new configuration will support may not work.

That's the gist of this weekend's fun!

😎

Muad Dib

Reply 21 of 22, by Nicht Sehr Gut

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Originally posted by Kaminari I get your point, Nicht. Obviously my post needs some clarification, but I'm afraid I'm not qualified in English enough to explain it better.

Phbbt! Don't give me that, your English is fine...speaking of which...we need your help translating over here. But I think I know what you mean...sort of.

And besides, there is no spoon ;b

No, I've got plenty of spoons here. They're all over the place. Of course they're all filthy, but that just helps them blend into the general area.

Man...I really need to clean this place up.
*stares at room in hopes that it will clean itself up just like in "Mary Poppins"*
Crud...that never works for me.

Suffice to say that, indeed, the logical order does matter if the only drives you have in your system (CD-ROM. CD-RW, Jaz, whatever) all share the same IDE/SCSI bus.

Well, I'm not saying it doesn't matter...it's just that it seems different titles handle "multiple CD-drives" differently.

The bizarre two that come to mind for me are Age of Rifles, where it can handle any drive letter, but disables all audio if you have more than one CD-ROM drive and Inherit The Earth which demands that you physically disable all but one CD-ROM drive to work properly.

Reply 22 of 22, by Kaminari

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Nicht Sehr Gut wrote:

Phbbt! Don't give me that, your English is fine...speaking of which...we need your help translating over here.

Heh. On my way 😀

*stares at room in hopes that it will clean itself up just like in "Mary Poppins"*



Ah Mary, you're sorely missed here too... Supercalifragilisticexpialidocious.

...

Mmm? What the -- where's my beer!?