Reply 20 of 22, by James Nix
- Rank
- Newbie
After spending most of the weekend fussing with my set of problems I find this thread entertaining.
My system is XP Home Edition with a DVD/CD ROM and a CD-RW. I have Glidos and VMMSound installed to play TR1.
I downloaded Virtual CD 5.0 (free 30 day trial run) and, some time later, came to following configuration gotchas/workarounds.
1) TR1 wants the lowest letter drive for sound. It doesn't matter if it's physical or virtual.
2) If TR1 is not the lowest letter drive then all drives with lower letters than the TR1 drive must be occupied. Even if they are virtual! If one is not then TR1 will exit after VDMSound and Glidos have started. Glidos checks the drives for that reason and stops if they are not occupied to avoid user confusion. If the cd check is removed from GLIDOS.INI the process exits with no message,
3) Because of the above try putting your favorite audio CD in the lowest letter drive and the TR1 CD in the next drive letter and start TR1 with Glidos. You can play TR1 to your favorite music!
4) To avoid having to keep my DVD and CD drives occupied all the time (they like to rev up every time I open My Computer if they are occupied) I used Disk Management to re-assign them as the J and K drives and created virtual drives E though I.
5) I was FINALLY successful in copying the five TR CDs onto virtual images and they do work well in the virtual drives on XP Home with a few catches (don't ask me why!):
a) I set all the EXEs to run in WIN'98 compatibility mode EXCEPT TR5 (Chronicles) to avoid an exception trap exit. Putting TR5 in WIN'98 compatibility causes an exception trap
b) TR3 and TR5 for reasons I don't understand insist on being a low drive letter to work (even when virtual). This one is still a mystery to me. I haven't a clue. The TR1 and sound problem I understand but not this about TR3 and TR5.
c) With all the TR games amd XP Home (this may just be my hardware setup) start with 640x480 resolution and increase it until the game crashes on startup with an exception trap then stop at the resolution that works. This is especially true of TR5.
d) SAVEGAMES saved with a higher resolution than the new configuration will support may not work.
That's the gist of this weekend's fun!
😎
Muad Dib