First post, by Ikrananka
Having recently upgraded to Windows 7 and a 16:10 (1920 x 1200) monitor I am working through my DOSBox game configs to get them working again.
I'm having a small issue with the way V for Victory is being displayed, namely that when displayed fullscreen, but NOT stretched to widescreen (I just want it displayed in the original 4:3 aspect ratio) the text becomes rather messy, e.g. the vertical strikes in the text are of variable widths rather than a fixed number of pixels wide (see V4V Title.png attached). This makes the text difficult to read and just looks wrong.
DOSBox graphics are setup as follows:
Fullscreen resolution = 0x0
Start in fullscreen mode = ON
Render = ddraw
Video card = svga_s3
Scale - no scaling
I have also tried it with double buffering on. This seems to eliminate the issue with the text but introduces a soft fuzziness to everything and also causes some crackling issues with the sound (see V4V Title - Double Bufering.png attached).
BTW - my monitor is a Dell U2410 with the display mode set to 1:1. Changing the display modes on the monior have no effect).
Much appreciate any suggestions on how to resolve this.