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Conqueror A.D. 1086 Help

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First post, by demontrace

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Can anybody help me get Conqueror A.D. 1086 working on my computer? I'm not certain if it's a DOS, or Windows program, but it seems to go to DOS mode to boot.

I am using D-Fend Reloaded, and am having a problem at the load up screen. Says it can't load up sufficient memory for some GOB file. I'm not sure if I'm going about this all wrong.

Reply 1 of 19, by MiniMax

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Frontends are fine, but they make it hard for you to describe for us exactly what you are doing. So I suggest that you read and follow my 60 Seconds Guide to DOSBox instead (and don't just read it - follow it too).

If that doesn't help, come back with details on how you mounted your C and D drives, how you did the install, how you configured sound, music etc.

DOSBox 60 seconds guide | How to ask questions
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Reply 3 of 19, by knubi

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Sorry for digging this one out, but I think my problem suits bst in here.
So: I got the game running all good except the sound.
I have no clue which card/port/dma/irq I have to choose in the options.
Here is the deal: I got 3 different soundcards to choose. Which one might be the best for old games?
-Soundblaster PCI 64/128
-Soundblaster LIVE CT4670
-CT4810

so7dpd.png

thank you for your help!

Reply 4 of 19, by dosquest

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At least for me sb regular is always my standby for old games it not then I just mess around wit the options until I get it right.

Reply 5 of 19, by eL_PuSHeR

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[Moved to DOSBox Games/Apps. Section]

Reply 6 of 19, by bloodbat

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Knubi and Dosquest: if it's Dosbox and don't want to bother looking at the .conf file, because all that data IS THERE then type "set" (without the quotes) in a running dosbox window...and lo.
You'll get (among other things)
BLASTER=Axxx Ix Dx Hx Tx

Knubi: if running under DosBox, the sound card you want to pick is probably soundblaster 16 or a lesser variant, in the choices from that screenshot, you'll probably want opl3.

Where the x's are obviously numbers and A is the port, I the IRQ, D the DMA, H the "16 bit DMA" and T the SoundBlaster type.

Reply 7 of 19, by dosquest

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Oh, I never knew that. This will save me much needed time, thanks. 😀

Reply 8 of 19, by bloodbat

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You're welcome

Reply 9 of 19, by knubi

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Thx for your help, but it didnt seem to work with the CT4810 Card.
I´m hearing a "signal" of sound, but there doenst actually is sound 🙁
Going to try another card then.

Reply 10 of 19, by knubi

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with the "set" command I am just able to make custom Settings in DosBox, arent I?
Because they are everywhere the same, no matter which PC I use.
So how do I know, which port etc is actually used? 🙁

Reply 11 of 19, by h-a-l-9000

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They are the same everywhere because DOSBox emulates the hardware.

1+1=10

Reply 12 of 19, by knubi

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ah ok.
the problem is, I dont get the game running anymore in dos(only in winxp), since I got the original copy of it. (before I used a rip)
Always a "not original cd" error.
Seems like, the game doesnt know where the cd drive is, or it´s not supported properly in dos?
The drive letter is the right one, thats for sure.

Any solution?

thx

Reply 13 of 19, by dosquest

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Did you mount the drive as a cd drive or does dosbox think it's a hardrive, if so the having the drive show as "readonly" to dosbox may be a problem.

Reply 14 of 19, by knubi

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Ok, guys!
I finally got the game running with sound, movies etc.
For people who might encounter the same problems that I had, here is what I did:

I copied the CD content from the folder "CONQUER" on my harddisk.
Then add to the Conquer.ini which is located in the game folder these lines
AUD_DRV=C:\CONQUER\
CD_PATH=C:\CONQUER\
GOB=.\
C:\CONQUER\ is the folder, where the CD content is copied at.
Last step: clear the Conquer.bat to just this content:
@ECHO OFF
C:\CONQUER\CONQUER.EXE %1 %2

Made it for me, thx for all who have helped me 😀

Reply 15 of 19, by bloodbat

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knubi wrote:

with the "set" command I am just able to make custom Settings in DosBox, arent I?
Because they are everywhere the same, no matter which PC I use.
So how do I know, which port etc is actually used? 🙁

You don't care which port is actually used, that's one of the nice things about having an emulator like DosBox and hardware abstraction (if you meant your real soundcard's port), also, DON'T mess with the set environment variables (well, most of them anyway, like the Blaster) within DosBox if they're set by it, that's what .conf files are for! So, to change the emulated port, you'd have to edit the .conf file you're using and go to the [sblaster] section and change sbbase to something else (like 240) but I don't really see a need for that, hell, real hardware used to work fine that way almost always, IRQs and DMAs could be another issue, but...that doesn't pose a problem with DosBox, really (except, maybe, I recall with certain Sierra sound drivers...Collector probably remembers better than I do)
The "set" command, as I said above, will just list those values you need to configure the games, in case you don't know them by heart. Real hardware worked mostly the same way: you set some jumpers (or microswitches) on the card itself to set those parameters and then set the variable accordingly...if you changed the variable but not the hardware...it didn't work.
So, unless you mess with something in the .conf files the soundblaster IRQ will always be 7, the port 220, the DMA 1, the "16 bit DMA" 5...the type, well...Sound Blaster 16, but if some game supports only lower versions, choose any those.

Reply 16 of 19, by knubi

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thx for the explaination!

SB 16 works fine for me, even on my "new" pc.

Reply 17 of 19, by slx

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This game runs too fast on the map screen!

Reply 18 of 19, by bloodbat

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Slow it down? Reduce the cycles.

Reply 19 of 19, by slx

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bloodbat wrote:

Slow it down? Reduce the cycles.

I did it almost to 0%.
But at lower % somehow the game itself is slow (the movement of the mouse cursor, the scrolling of the map and the music and sound lagging) but the passing of the time (the time factor is set to 1), the enemy movement and the movement of the dragon too on the map and even a turn is still too fast enough!
Shortly, as I see the time and my army and the enemy, dragon movement are not synchronized.
BUT ONLY ON THE MAP SCREEN! 😲