Reply 20 of 3033, by luckybob
- Rank
- l33t++
Finally got some pictures up. they dont look great, but I'll re-take them again soon.
3DFX monster rig:
MSI master L Dual socket A motherboard
2x AMD 2800+ Mp processors
2gb ECC Registered ddr-400 cas 2 Kingston Hyperx ram (ecc is off)
3DFX VOODOO 5 5500, stock settings, aftermarket coolers.
Creative Soundblaster Audigy 2
100gb hard drive + 20gb "windows drive"
gigabit ethernet
I mostly play Diablo 2 and Quake 3 based games. I LOVE ST:VOY elite force. 😁
Next system I'm building is a Dual pentium pro system. There are a lot of things still in limbo with this system. For starters, its not powerful enough to run a pair of voodoo2's, but kinda overkill for late dos/early windows games. i.e. starcraft, diablo, carmageddon. My big holdup is a proper case. The daughercard gets in the way of the hard drive cage on EVERY case I've tried. Anyway specs are as follows:
Asus P/I-P65UP5 with C-P6ND daughtercard
2x 200mhz Pentium pro processors (@ 233mhz) with 1MB cache each
512MB BEDO ram
3D Labs Permedia 2 video card (for 2d)
2x 12mb voodoo2 video cards (for 3d)
Creative Soundblaster AWE64 Gold
Last but not least is my recently finished Dos gamer
AMD 80386DX-40
Cyrix Fastmath coprocessor
32mb 60ns ram
256kb cache
Orchid Prodesigner IIs (ET4000AX chipset) 1MB ram
Soundblaster CT3600 with 2MB ram
3com 10mb Ethernet
6.4GB IDE Hard drive with Lite-on 40x CD
StarTrek phasor mouse 😁
People say that math co-processors really aren't used but I have found that Sim city does. If anyone has any ideas of how to benchmark this, my ears are open.
It is a mistake to think you can solve any major problems just with potatoes.