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DOSBox & 3DFX emulation

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First post, by dutchoven

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Newbie

Hi,

I'm trying to get Windows 95 to recognise the 3D hardware in DOSBox Taewoong but I'm having trouble. I've installed Win95 (version A and C) and tried to add new hardware from the control panel but nothing is found.

I have Glide=emu in the dosbox.conf, output=opengl, memsize=63. I have tried other combinations but nothing works.

I can get 3D hardware working with the opengl wrapper (glide=true) for stuff like Carmageddon but I can't get the internal emulation working.

I'm using the latest DOSBox Taewoong, sorry if this is the wrong place to post this.

Reply 1 of 1, by wd

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Ask on his forum.