sry mate, but D2X-XL and I have some beef with each other. I'm strongly opposed to the idea that higher resolution textures, alpha effects, addition of unnecessary interface components, etc. constitutes an improvement to the game; and in this case, it made the game worse. I'll either play it the classic way (the way it was meant to be played) or I won't play it at all.
Well, the trouble with the "play it the classic way" - there is NO fps limiter in the original Descent/Descent 2. It's too fast. Or the speed is floating constantly (DosBox). So you must use accelerated/modded version for the "original" play.
I remember the hovering (head bobbing of the craft) going berserk on faster systems with Descent 1. I think the speed of everything else was just fine though.
make an image (bin/cue not iso) of the CD and imgmount that.
I'm unsure how you think this will help. It will be mounting an image to a drive all the same.
Well, the trouble with the "play it the classic way" - there is NO fps limiter in the original Descent/Descent 2. It's too fast. Or the speed is floating constantly (DosBox). So you must use accelerated/modded version for the "original" play.
You can fix this by adjusting emulated CPU cycles in dosbox. I've done this successfully for Descent.
The image might be more compatible, but you don't have to do it, it's up to you.
More compatible because of the label (you can add this with the mount command though) but even more because it will allow the audio tracks to be "mounted" if there are any. Unless linux is way different than OSX, it only automatically mounts the data track of a mixed mode CD. So when you then use mount in Dosbox it misses those. Since I don't have this game I'm just guessing though.
But these are the differences between mounting a CD-Rom and an image.
Make sure you make a bin/cue image and not an iso (since that looses the audio tracks again).
Okay Dominus, I've trying making and mounting a bin/cue, following several slightly differing instructions on the dosbox wiki and manual. First I mounted C:
1mount c dosgames
then I tried the following commands and got the same error each time:
1imgmount d dosgames/descent2.cue -t iso -fs iso 2Could not load image file: dosgames/descent2.cue 3MSCDEX: Failure: Invalid file or unable to open.
1imgmount d dosgames/descent2.cue -t iso 2Could not load image file: dosgames/descent2.cue 3MSCDEX: Failure: Invalid file or unable to open.
1imgmount d dosgames/descent2.cue -t cdrom -fs iso 2Could not load image file: dosgames/descent2.cue 3MSCDEX: Failure: Invalid file or unable to open.
1imgmount d dosgames/descent2.cue -t cdrom 2Could not load image file: dosgames/descent2.cue 3MSCDEX: Failure: Invalid file or unable to open.
1imgmount d c:\descent2.cue -t iso -fs iso 2Could not load image file: dosgames/descent2.cue 3MSCDEX: Failure: Invalid file or unable to open.
1imgmount d c:\descent2.cue -t iso 2Could not load image file: dosgames/descent2.cue 3MSCDEX: Failure: Invalid file or unable to open.
1imgmount d c:\descent2.cue -t cdrom -fs iso 2Could not load image file: dosgames/descent2.cue 3MSCDEX: Failure: Invalid file or unable to open.
1imgmount d c:\descent2.cue -t cdrom 2Could not load image file: dosgames/descent2.cue 3MSCDEX: Failure: Invalid file or unable to open.
I've followed the instructions to the dot. Any ideas what's wrong? Btw, yes, the .bin file resides in the same directory.
Btw, about DXX-rebirth: it lags on my quad-core/4MB/768MB VRAM system, even at lowest resolution with no optional effect. I could try to troubleshoot that, but I have a feeling solving my mounting problem will be a much easier resolution.