I've received a replacement card of the same type which works perfectly!
The SB, FM and WSS test sounds all play in setupsa, and the settings save fine when the program exits. After you've set everything up, it politely asks if you want the setup to just print a message reporting the current IRQ and DMA of the different sound interfaces from this point on.
Compatibility:
The Incredible Machine 2, Waxworks, Mario's Game Gallery all working with SB sound and Adlib music.
Get Lost! sound config program runs with SB sound and Adlib music, but I can't get the game to run right now for some reason (this happens with no sound card, so it's probably nothing to do with this).
Tequila and Boom Boom works. It assumes Sound Blaster as far as I know and reads the BLASTER variable.
C&C RA autodetected it as a Microsoft Windows Sound Source, and it worked great.
Jungledyret Hugo works, and can set it as a WSS with Adlib music.
For some reason the Shareware Episode of DOOM doesn't like it. It causes the computer to reboot when I try to start the game with the music set as Adlib or Sound Blaster. With music set to something else like Gravis or Roland, it hangs on the 'initialising timers' line of the startup text. With music set to General Midi, I get no music but the game runs (this option is for use with the Game Port or wavetable connector, I believe?)
The card's FM sound seems tuneful and sonorous, if a little quiet in certain games. (Or blazingly loud in Waxworks.) Sound Blaster sound is, well, Sound Blaster sound. Hooray!
Are there any games with Ridiculously Awesome OPL sound that I should have a go of to test out my card now that it's working?