fillosaurus wrote:EA? Maybe they own the copyright now, but that game is a Westwood classic.
Yea it was on sale with all the other EA games. Got every single DOS game they had on offer. I then burn the discs and install it on my MS-DOS Time-Machine.
Coming back to the Sound Blaster Pro 2. Just want to be sure that people understand that the Sound Blaster 16 if fully compatible as far as FM music is concerned (to the SB Pro 2). Stereo and all of that.
It's Stereo PCM that the Sound Blaster 16 will only play as Mono. With the Sound Blaster 16 being released in 1992, find me a game that uses Stereo PCM for the Sound Blaster Pro and doesn't have support for the Sound Blaster 16. I believe I made a thread about this once and I got no replies...
The main worry I have is that this "it's not compatible with the Sound Blaster Pro" is being brought up again and again, yet people misunderstand the meaning of it and don't realize that the practical examples don't really exist.
Anonymous Coward wrote:Just for the record, there were numerous times I couldn't even get PCM sound going on a real SB card.
There could be a ton of reasons for this like a resource conflict, CPU too fast, wrongly configured game, corrupt files. If you are sure that this can be ruled out, maybe open a new thread with specific examples and we can investigate these behaviours in more detail.