First post, by DracoNihil
- Rank
- Oldbie
Of course the only game really giving me alot of trouble is Hellbender... I've been looking into the history of D3D and the various 3D accelerators during that time period but I'm unsure which one I would really want to go for if I want to have as much compatibility as possible with all the fledgling D3D titles back then.
I also want to try playing the version of Unreal 1 that first released it's D3D renderer on a early generation D3D card as well.
Any suggestions?
“I am the dragon without a name…”
― Κυνικός Δράκων