Reply 1700 of 3362, by Gemini000
- Rank
- l33t
wrote:40k to 120k cycles?
Nah there is something wrong. This game is for 386 / 486 machines. 12000 - 24000 cycles should be it.
120k is for a SVGA game like Wing Commander III :confused:
On lower end machines, you simply got lower framerates. The framerate in Aliens of Gold tops out at 70, as it normally would for a VGA 320x200 game. The amount of cycles needed to maintain 70 FPS is what changes so dramatically and why the game sometimes seems to skip a beat when running on max.
Mind you...
wrote:You say on the site that level 10 is only accessed by teleporters- this is incorrect, there is a red key card on level 9 as well, so after besting the boss you can go back to the elevator and visot floor 10. There is another secret level in each episode that is only accessed by teleporter, but its not floor 10.
:O
...would you believe it never even occurred to me to try that? ^_^;;;
wrote:Also, it should be noted that Blake Stone is a 16-bit real mode game. DOSBox therefore runs with the normal core by default. It may be worth trying to force the dynamic core just to see if the game's behavior changes at all.
>_>;;;;;;;;;;;;;
OK, so I clearly screwed this episode up quite a bit. Something that's easy to forget now that I'm using such a powerful system is that it's possible to get 70 FPS in games using the Normal core. :P
Dynamic mode with max cycles works fine, as does dynamic mode with high fixed cycles counts.
GO, ME! XP
--- Kris Asick (Gemini)
--- Pixelmusement Website: www.pixelships.com
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