In Abuse (Apogee) the setup offers only to set digital Sound... and I have no music in game...
In Dungeon Master II (Interplay/FTL), the music is MIDI but it can be played only by sound card. No option for external MIDI. Is there a patch ?
In Power Dolls, the music is MIDI too but soundblaster only again 😠
HP Vectra 562 P166Mhz/256Ko L2 cache/Triton 430FX - 112Mo RAM - 2x 32Go+64Go CF Card - Matrox G2 8Mo - SB AWE64 ISA (PnP) + Roland MT-32 & M-GS64 (SC-88) & JV-1010 - Nec USB 2.0 PCI - Promise Ultra100 TX2 - Hama multicard reader
I also tried to add a roland MT-32 device line (taken from Abuse Setup.ini files) and it didn't work either.
Only MIDI from creative synth not AWE wavetable nor MIDI out... 😢
HP Vectra 562 P166Mhz/256Ko L2 cache/Triton 430FX - 112Mo RAM - 2x 32Go+64Go CF Card - Matrox G2 8Mo - SB AWE64 ISA (PnP) + Roland MT-32 & M-GS64 (SC-88) & JV-1010 - Nec USB 2.0 PCI - Promise Ultra100 TX2 - Hama multicard reader
BUT, Before starting the game itself, it is necessary to start another game with midi music first. The game that worked as a "starter" for me is Al Quadim. Just start the main menu and immediately exit back to DOS. Otherwise, the music in DM2 will not start. Strange, but it works. Now i have MIDI music in DM2 played by MT-32 through Gameport