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First post, by calvin

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640x480 is... pretty small by today's standard. I'm using the Windows 95 version (non-accelerated) with the 1.1 patch on Windows 98 SE. I know the 3dfx version can be coaxed into higher resolutions, but I'd prefer software rendering.

2xP2 450, 512 MB SDR, V3 2000, Asus P2B-D, Windows 2000
P4 2.6, 2 GB DDR1, Radeon 9600 Pro, P4P800, Windows XP
Alpha 21164, 512 MB, Permedia 2, KZPCM, AlphaPC 164, NT 4.0

Reply 1 of 5, by F2bnp

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The DOS version is identical, but it can run at 1024x768 which looks very nice (IMO better than the textured 3D accelerated versions). You may try that!

Reply 2 of 5, by calvin

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My version of the game lacks the 3D accelerated or DOS versions.

2xP2 450, 512 MB SDR, V3 2000, Asus P2B-D, Windows 2000
P4 2.6, 2 GB DDR1, Radeon 9600 Pro, P4P800, Windows XP
Alpha 21164, 512 MB, Permedia 2, KZPCM, AlphaPC 164, NT 4.0

Reply 3 of 5, by F2bnp

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That's too bad. There ain't much you can do then.

Your only chance at higher resolutions AFAIK are:

-DOS version - It can do 1024x768
-3Dfx version - It can do up to 800x600, perhaps you can force your own resolution through a Glide Wrapper
-S3 Virge version - It can do up to 800x600, but it's going to be insanely slow

You can perhaps convert your version to one of the 3D accelerated ones using the info from this thread.
MechWarrior 2 | 3D card conversion files

Hope this helps!

Reply 4 of 5, by pewpewpew

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F2bnp wrote:

You can perhaps convert your version to one of the 3D accelerated ones using the info from this thread.
MechWarrior 2 | 3D card conversion files

Sweet! Thank you.

My version of the game lacks the 3D accelerated or DOS versions.

Just FWIW, my box version "for Windows 95 & 98" with CD "Designed for Windows 95" copyright 1995, seems to have the DOS version. (I'm examining it in Linux.) Does your CD not have MW2INFO.TXT ?