First post, by thecrankyhermit
This isn't that old a game, but it's old enough to be giving me grief.
I have two computers, both dual core, both running Windows 7 Professional, 64-bit. The game works fine on PC-A, but crashes on PC-B.
PC-A:
Core 2 Duo 2.53Ghz
2GB RAM
Geforce 9600 GT
PC-B:
Core i3-4130 3.4Ghz
8GB RAM
Geforce 750 Ti
This is the original retail release of the game, not the remake bundled with Assault on Dark Athena. The demo also crashes on PC-B.
When I run "Riddick.exe," it goes into fullscreen mode, and very briefly shows a screen with some standard legal disclosures on it. Then it crashes to a Yes/No dialog:
"Game has crashed. Do you want to create a crashlog?"
If I say Yes, it generates a dump in subdirectory "System\Win64_AMD64." The contents are:
Unhandeled excepion
Exception type: Unknown
Exception address: 0x00000000fd88940d (C:\Windows\system32\KERNELBASE.dll!RaiseException)
StackTrace:
0x00000000fd88940d C:\Windows\system32\KERNELBASE.dll!RaiseException
(null):0
StackFrame: 0x000000000011d560
..followed by about 200KB of meaningless hex dump.
If I run SbzEngine.exe in that folder, the exact same thing happens.
The "System" subdirectory has a three other subdirectories in it. Each one has its own version of SbzEngine.exe. I've tried them all, and they crash too. The only difference is the error message for these says:
"Microsoft Visual C++ Runtime Library"
"Runtime Error!"
"Program: <dir>\Sbzengine.exe"
"abormal program termination"
..and there is no option to generate a crashlog.
The game works fine on PC-A, and it is using the Win64_AMD64 version of sbzengine.exe.
I have tried the following, on all executables:
Run as admin
Several compatibility modes
Forcing single-core affinity via command line
Rebooting with minimal startup items and services
Scouring Google for pages
The demo also works fine on my laptop, which also runs Windows 7 Professional x64, and has:
Core i5-2430M 2.4Ghz
8GB RAM
Intel HD Graphics
Running:
Windows 10
Core i5-6600
Geforce GTX 970
8GB RAM