Tuxality wrote:Looks like nobody cares, but small update - texturing is now fixed for real! For example in VirtualOn it's just perfect. I did comparison with real PowerVR (sadly can't find one for testing) on youtube video and every texture is mapped on it's place! 😀 Now to get rid of projection glitches, finish DirectDraw replacement wrapper and it would be quite usable. Oh and also Turok is rendering properly without glitches, but some objects are not rendered.
Like others have said, a lot of us here care, but sometimes we have nothing really interesting/worthwhile to add to the conversation besides the usual "Gasp!" "Holy shit!" "This is amazing!" "I wanna be the bearer of your children". 🤣
Seeing wrappers for both PowerVR SGL and ATi CiF not just in the works, but with real, hands-on results, is truly a dream come true for a lot of people, me included.
I cannot thank you enough for your persistence and general awesomeness 😀.