First post, by malkav11
Been trying to get this game running under Windows 2000 for a while now. I've tried the various Glide wrappers for DOS programs. dgVoodoo works, although there were some mild sound issues. Either Glidos doesn't have them or checking "Fast sound" in the Redguard launcher options fixed them. However, dgVoodoo runs painfully slowly, so I figured I'd look into how GliDOS ran.
Er, well, not really at all. Initial attempts produced an (inexplicable) move into full screen with nothing but black and a blinking cursor. Alt-enter windowed it, where I would discover some sort of error that was obscured by the immobile, unclosable server window. (This was with it set to run Redguard in windowed mode, by the way.) Oh, and fiddling with the black screen i could hear the menu sounds of Redguard, so I'm assuming the graphics weren't initializing for some reason.
I tried running it in full screen on the off chance that this would change things up, and it did. Similar results to begin with, but when I alt-entered, i got a borderless but otherwise functional Redguard-in-a-window. It's very much not operating how it should be, but it does play. Smoothly and at a decent speed.
What I'd really like, of course, is for it to operate in a normal manner.
System info:
MSI K7N2 motherboard (nForce 2 chipset)
Athlon 3200XP (2.2 ghz)
512 megs of PC2700 DDR RAM
GeForce 4 Titanium 4200 (with the latest drivers. Although I'll be upgrading to a GeForce 6800 GT next week)
nForce 2 chipset onboard sound.
Windows 2000 SP4
I've tried to give as many details as I can but I'm quite sure I'm missing things. Sorry in advance.
After another go at fullscreen it looks like the error message is the one about running software OpenGL, thus making my problem very similar to a previous poster (AAAAAAUGH! (Redguard)), especially since I have more or less the same video card. I'm not having slowdown when it runs at all (possibly because I have a far buffer CPU), and it's acting weird when it does run, so it's not quite the same thing.