First post, by Maraakate
- Rank
- Oldbie
Sezero has built a DXE for Quake 2 DOS 3DFX for Voodoo Rush users. Previously, the code never built and neither of us have a Voodoo Rush to test if it works at all (and no emulators seem to have support for it either). Therefore, I'm asking if someone who owns the card can test it to see if it works.
Testing is simple. First download the latest Q2DOS to be sure you have all the updated game DXEs at https://bitbucket.org/neozeed/q2dos/downloads … S_EXE_LATEST.7Z. Extract it, overwrite any files.
Then download the latest 3DFX build at https://bitbucket.org/neozeed/q2dos/downloads … _3DFX_LATEST.7Z. Extract it, overwrite any files.
Next, take glide3x.dxe from the sst96 directory and put it in your root Quake 2 directory (where q2fx.exe, ref_gl.dxe, and friends are).
Start the game with q2fx.exe +set vid_ref gl +set gl_mode 3 and see what happens, report back 😀.