First post, by Erik765
Hi all,
I've recently setup a retro gaming box. Currently it's running a Pentium II/450 on an Intel motherboard, with a SB16 (ct2230), 8gb HDD (2gb partition used) (will be changing out to a CF on an adapter soon since this drive is so damn loud), 64Mb ram, Diamond Stealth 2000 Pro 4mb gpu (pci) and an older 28x CD drive.
I've tried a few different CD drivers and loaders so far (oak and now uidejr) loaded by either mscdex or shsucdx.
The issue is this (which doesn't occur when playing this on Scummvm and having the CD "drive" mounted from a directory on my actual hard drive)-
When the music starts playing (coming directly from the audio track on the cd), it plays fine until Blount speaks. If I make him talk, it interrupts the music streaming, he talks, then the music starts again off the cd... I don't recall this occurring when playing this game on my old dos system as a kid.
Why is this happening?
Is it possible (since I'll have multiple 2gb partitions setup once I get my CF/IDE adapter) to just have one of those partitions with the CD data on it and have the game point to that instead of my actual cd? (like I can via Scummvm on my modern system)?
Also, another weird thing is the game tells me I don't have enough extended ram when I start either the installer or the game. The numbers it cites are all mixed up too-
"RAM:-3872 Ko/100 K0"
What the?
I've tried running it with 32, 64, 256 and 384Mb of ram installed in this system, and still the same message.
Thanks for all your help/suggestions in advance!