swaaye wrote:The Voodoos are the way to go because you'll want to use Glide if it's available. Less CPU overhead among other things for those old games. I wonder how many times this has been asked now.... What do you think F2bnp? 😉
Ah yes, my favorite thread! Let me tell you about my K6-III+ 550... 🤣
Jokes aside, repetition isn't a bad thing as new and different people arrive here everyday and may have different opinions on matters. Having our views challenged by such people is beneficial for the community in the long run! That said, Voodoo 3 is the way to go, Voodoo 5 if you'd like some free 2x FSAA, but somewhat worse compatibility. Voodoo 2 SLI is also nice, but I've spoiled myself so bad with the Voodoo 3's fantastic picture quality that I really can't look back. 2x FSAA is free on the Voodoo 5 since the CPU is so slow that the card can spend cycles doing more stuff and still won't reach 100%.
However, and this ties in with the "new people challenging our views" bit at the start, it has recently come to my attention that ALi Aladdin V boards seem to develop something of a temperament. It seems that for whatever reason the system performs not nearly as fast as it should, independent of API and even resolution, which would betray that this is a CPU bottleneck of sorts. Well here is where it gets weird. I was testing Forsaken on my K6-III 550 + Voodoo5 last summer and I was scoring around 160FPS at 640x480 (tip: Tualatin 1.4 score about 400-450FPS with the same card 🤣 ). After trying out a few other games as well, I reran Forsaken and noticed that the framerate wouldn't go over 80FPS and it wasn't a Vsync issue either. Fellow member Skyscraper also had the same issue and despite multiple formats and re-installations to figure out what is wrong, I haven't come to a conclusion. By the way, this affects all 3Dfx cards I've tested (V2 SLI, V3 AGP/PCI, Voodoo5). I should really make a new thread about this, but I've spent a lot of time trying to figure out just what the hell is going on that I'm really tired. I don't have any MVP3 boards to see how these behave.
If anyone has any clue on what's wrong here, feel free to chime in!