First post, by Win98_R0x0rz
yo. you know, i was wondering: i'm in the process of game-enabling a friend's old rig, and i ran into the usual conventional memory problem, with an odd addition: himem.sys is cloggin' around 45k of that gilded portion of memory, i'm not exactly sure why... so i have a few questions:
what might be the cause of such bloating? i thought it might be that it tries to allocate the entire ram area as extended (16 megs), but i'm not exactly sure how to deflate its usage...
does anybody know of other good memory managers? i haven't tried qemm yet, but since the user is basically enough a doofus i don't wanna frazzle his computer, i won't be able to fix it in a timely manner. he has windows 95 by the way.
is there something like a memory emulator which would convert some xms, or maybe even the high and upper memory blocks, to conventional memory? my problem is that to enable such blocks, thus allowing me to move tsr programs to those portions, i need to have himem loaded first, but himem itself is quite the hog. the sad thing is, i can't experiment since i'm using 2000... and my win98 rig is half bonkers 🙁 also, keep in mind that i tried the usual textbook techniques, like trimming down the programs the system loads and enabling the monochrome area for use by dos programs, none of the standard improvements went overlooked 😒 well, any ground-breaking ideas? 😁