Thank you all for your kind words.
Scali wrote:Well, my conclusion is that although the K6-III+ is apparently the faster processor (eg, it scores the most CPU marks in 3DMark99 and scores best in Quake2 software rendering mode), it is let down by the rest of the system (chipset/motherboard), because the slower PII records the highest scores pretty much everywhere else.
That would seem to be the case, however 3DMark uses 3DNow! to a great extent, where as on the Pentium II it's just using MMX. You can watch the Pentium III really pull away, thanks to SSE. That's why I think it is somewhat silly to use 3DMark as a comparison tool between different CPUs, it's best used as a metric to compare similar systems online, e.g. you've built a K6-III+ system and you want to make sure it is running properly so you check with someone else's score. Or you could just use to compare GPUs!
As regards Quake 2, without the 3DNow! patch, the K6-III+ leaves a lot to be desired. Once you install that patch though, it's just as fast as the PII 350, sometimes approaching the PII 400 even. Quake 2 was missing OpenGL performance for Crusher, I've added that in now!
I've always read that the FPU on the K6 CPUs is very weak compared to the P6 architecture. K6's FPU is actually slower per clock than Pentium MMX even. Combine that with the anemic memory performance and the K6-III+ is a disappointment in a lot of ways.
For what it's worth, if anyone's wishing to build the fastest K6-III+ system, go for the MVP3. It seems to be faster to my Aladdin V board and I'm sure that a couple of results that it turned in slower are just a matter of tweaking.
mrau wrote:SR2 average<minimum?
in the serious sam file it says UT in the corner
Yeah, I kinda fucked up there, both of these are fixed now 😀.
Fun fact, I made all the charts using Office 97 on my K6-III+ while listening to MOD music in the background 😁. It seems that during the transfer they got a little fucked up, for example Quake 2 was missing a chart. I went through them once more and fixed all of these issues I believe. I've updated the .rar file!