archsan wrote:1070 is not quite a "high end", just like 970 wasn't. It might've been closer to the price/perf winner IF obtainable at the promised $379 price point. Definitely not at $500+.
Well, given the fact that it matches/beats the performance of the Titan X that was $1000, it's still a great deal.
I suppose eventually the prices will drop to 970-ish levels, since it probably costs about as much to manufacture. But given that there is no competition, why would they?
archsan wrote:
@Scali
GP102 is what's widely reported (not officially confirmed of course) to be on 1080 Ti and Titan.
GP100 is already being used in Tesla variations (external proprietary, and internal PCIe version incoming), but Quadro lineup might use it later.
That's my point: we don't know exactly what the chip is going to be called yet, nor what its exact specs are, since NVidia has yet to make an official statement on that.
What we DO know however, is that GP104 is a 'small' chip, and they already have the GP100 in Tesla, so they can already make a 'high-end' Pascal.
This WILL be used in a graphics card in the not-so-distant future, in one form or another. So there will be a card that is a class faster/more high-end than the 1080. And it most probably will also use HBM2, like the Tesla GP100 does.
Whether that chip is a true GP100, a slightly limited GP100, or whether they call it GP102 or whatever, isn't relevant.
archsan wrote:Anyway back to topic, why would you need SLI/CF if DX12 Multi-GPU works as intended? (okay, that's an IF)
That's a HUGE if atm, because afaik no DX12 game supports multi GPU at all yet. The fact that developers have to implement it themselves now, will probably mean that support and performance will be all over the place, so DX12 is probably the worst time ever to go for multi-GPU.