Reply 20 of 38, by leileilol
- Rank
- l33t++
Note: UT's Vertical sync option is actually reversed. You have to turn it on to turn it off 😀
and maybe OA 0.8.8 could be used as a benchmark. Not really plugging, i'm suggesting it as it's even more unoptimized and dirtier than Q3A itself with memory-hungry high-poly vertex morphed MD3s, textures that cause a 64MB card to thrash, abuse of multitexture, tons of texture switching, bloom, detail textures and the ever-so-fps-killing readpixel-on-every-frame lensflares that would bring a modern Vulkan-supporting card to their knees (even worse with SLI 😜)