Reply 2280 of 3949, by xcomcmdr
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Thank you so much for your permission.
I hit that donate button hard. 😁
Thank you so much for your permission.
I hit that donate button hard. 😁
wrote:When option 'Disable Alt-Enter to toggle...' is unchecked then borders are forced in windowed mode, otherwise not (DX). Borders are always forced for windowed Glide.
Res forcing should also work in windowed mode, what is more, the window client area is (forced) resized to the full screen resolution, both for Glide and DX (but for DX only when 'Disable Alt-Enter to toggle...' is unchecked).Edit: Blizzard did something to the game window in their latest patch because I cannot move it at all. With version 1.01 (or sg like that) Diablo II window could be placed onto arbitrary place and monitor but now it can't be. 🙁
Excellent! But an option (or active by default?) to center the window over the desktop would be great!
wrote:Thank you so much for your permission.
I hit that donate button hard. 😁
Thx!! 😀
wrote:Excellent! But an option (or active by default?) to center the window over the desktop would be great!
I'm not sure...
Fullscreen DX apps always adjusts their windows into the top-left corner of the desktop because that's the area where the mouse is moving over the window and that's the visible area after switching display mode.
Centering could be always active for Glide (like forcing border and window size (until the user resizes it manually)) but could be active for DX only if manual Alt-Enter is enabled.
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I had a look at RE2 and found that it tries to make a pair of mismatching type of render target and z-buffer (hardcoded in the game code). That's why it fails to initialize DX. (How did it ever work????)
I slightly modified the exe code, it now runs through dgVoodoo (it should do it through native DX but it doesn't work for me on Win10).
Edit: movies are Indeo so they won't show up in fullscreen mode because Indeo is not supported yet. Aside from that, it looked OK for me.
http://dege.fw.hu/Patches/ResidentEvil2_Patch.zip
I think these executables are of the 1.4 patch because I installed the game by the replacement installer:
http://www.play-old-pc-games.com/2014/09/04/resident-evil-2/
Tested that RE2 patch and works ! Thanks.
For all fans of RE2 that do not know about this yet - Japanse BIOHAZARD 2 re-release by SourceNext is little better because it adds Hard Mode - in Normal zombie dies from about 5-7 bullets, in Hard mode - about 20, so great mode for speed running because you really need to slalom trough zombies because killing is not very efficient 😜
@xcomcmdr
Do you got any widescreen patch for MGS Integral ?
EDIT: Hymm, RE2 Platinum should also have Hard Mode... hym.. I need to find how to enable it 😜
Found it! - regedit -> HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\CAPCOM\RESIDENT EVIL2 -> "Install Flag" -> 0xfff
wrote:Just wanted to add that two Glide games on nGlide's Compatibility list yet to be conquered:
- Esoteria: The Prequel (demo) - Bugs
- NFL Blitz - Not Playable
It may require per-game patches in each case.
Dege, ever look at these? 😀
This is their thread about Esoteria: http://www.zeus-software.com/forum/viewtopic.php?f=10&t=25
NFL Blitz is a bit more spread out:
http://www.zeus-software.com/forum/viewtopic. … hp?p=3219#p3219
http://www.zeus-software.com/forum/viewtopic. … hp?p=3226#p3226
http://www.zeus-software.com/forum/viewtopic. … hp?p=3227#p3227
http://zeus-software.com/forum/viewtopic.php?p=4792#p4792
http://zeus-software.com/forum/viewtopic.php?p=4845#p4845
"I see a little silhouette-o of a man, Scaramouche, Scaramouche, will you
do the Fandango!" - Queen
Stiletto
Hi Dege,
thanks for RE2 files, I will test them as soon as possible - I know that Italian version is always a problem, I cannot even install 1.4 patch!!!
wrote:Hi Dege,
thanks for RE2 files, I will test them as soon as possible - I know that Italian version is always a problem, I cannot even install 1.4 patch!!!
RE2 Platinum have additional problem - game crashes at load screen (heap corruption) or save files are unrecognized.
wrote:RE2 Platinum have additional problem - game crashes at load screen (heap corruption) or save files are unrecognized.
For save files, try using a FAT32 drive. I had this issue last time and so I fixed.
You can select save directory in the Loader, probably you will get a lot of errors (and I mean A LOT of them) when you try to browse to the selected folder for savegames, but if you keep pressing OK you will finally get to the folder selection.
I will check for heap corruption issue when I can test the files.
I'v created SDB file with compat fixes that somewhat fixed the issue, but all files are recognized as Leon but can be loaded by both scenerios 😁 and you can get Leon model with Claire voice 😁 is so funny 😜 I currently checking game code for real fix.
EDIT: Link to SDB: http://www79.zippyshare.com/v/8jx7Kr5B/file.html
Open elevated CMD and use
sdbinst "<path to file>"
EDIT: Upps, wrong (old) file, corrected.
PS: Disable any other compatibility fixes like Windows 95/XP etc. after, they not required.
EDIT: List of compat fixes:
EmulateFindHandles (I have noticed that game passes invalid handle sometimes to ntdll.dll)
FlushFile (not really required but for safety)
HandleBadPtr (fixes usage of IsBadReadPtr)
HeapForceGrowable (forces 0 size at HeapCreate so heap is dynamic)
HeapPadAllocation (adds 256 extra bytes to all allocations)
RunAsAdmin
EDIT:
@Dege
Indeo 5 videos works fine in Dino Crisis 1 😜
wrote:Dege, ever look at these? :) […]
wrote:Just wanted to add that two Glide games on nGlide's Compatibility list yet to be conquered:
- Esoteria: The Prequel (demo) - Bugs
- NFL Blitz - Not Playable
It may require per-game patches in each case.
Dege, ever look at these? 😀
This is their thread about Esoteria: http://www.zeus-software.com/forum/viewtopic.php?f=10&t=25
NFL Blitz is a bit more spread out:
http://www.zeus-software.com/forum/viewtopic. … hp?p=3219#p3219
http://www.zeus-software.com/forum/viewtopic. … hp?p=3226#p3226
http://www.zeus-software.com/forum/viewtopic. … hp?p=3227#p3227
http://zeus-software.com/forum/viewtopic.php?p=4792#p4792
http://zeus-software.com/forum/viewtopic.php?p=4845#p4845
Ok... 😀
I tried dgVoodoo versions back to 2.2 and Esoteria demo doesn't render properly with any of them. It seems it only worked on my nVidia cards (not even with WARP). (DDraw.dll is needed along with Glide2x.dll for this game, at least on Win10).
I fixed it and going to try the full game but the installer needs a virtual machine.
wrote:EDIT:
@Dege
Indeo 5 videos works fine in Dino Crisis 1 😜
Through dgVodooo, in fullscreen? That can't be. 😁
wrote:wrote:EDIT:
@Dege
Indeo 5 videos works fine in Dino Crisis 1 😜Through dgVodooo, in fullscreen? That can't be. 😁
Yes, dgVodooo in fullscreen.
EDIT: And it uses same IAMMultiMediaStream COM interface as RE2 😜 (RIID {bebe595c-9a6f-11d0-8fde-00c04fd9189d} )
Hi,
First time posting, I have this really annoying issue with G-Police, it was working fine with sound but with a few graphical glitches but after trying dgVoodoo2 the sound stopped working but the movies play fine with audio.
I have another windows 10 machine/laptop I copied the same install to it and everything works fine on sound wise, I have been at this for 2 days and its bugging the hell out of me.
I have tried everything to even re-installing windows and still not fixed. Apart from doing a full format and re-install of windows 10.
I ran the game in VMware win98 and it runs fine with audio although in software mode.
wrote:Hi, […]
Hi,
First time posting, I have this really annoying issue with G-Police, it was working fine with sound but with a few graphical glitches but after trying dgVoodoo2 the sound stopped working but the movies play fine with audio.
I have another windows 10 machine/laptop I copied the same install to it and everything works fine on sound wise, I have been at this for 2 days and its bugging the hell out of me.
I have tried everything to even re-installing windows and still not fixed. Apart from doing a full format and re-install of windows 10.
I ran the game in VMware win98 and it runs fine with audio although in software mode.
Delete GPolice.cfg ?
Thats like one of the first things I did.
wrote:Thats like one of the first things I did.
What version you use ? I tested Patch 301 and works fine for me. Game uses DirectSound so you can try IndirectSound or DirectSound Control.
EDIT: Game is compiled using WATCOM C/C++ 😐
EDIT2: WoW, WATCOM is still developed https://github.com/open-watcom/open-watcom-v2 😲
I am trying both the wrappers and playing around with the settings, nothing happened with the defaults
wrote:I am trying both the wrappers and playing around with the settings, nothing happened with the defaults
You do not have sound at all ? I'm asking because music is CDDA so it requires CD present.
Ye no sound at all, only music from CD and movies. Funny I am getting sound in my Win98SE VM...
The funny thing is that the sound worked before, then stopped. Would Ddraw.dll have an effect on sound?