VOGONS


First post, by computergeek92

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I have this game from 2002 called Spongebob Employee of the Month. It claims to require Windows 98 as the minimum OS, but I popped it into my Pentium II 450 Windows 95C machine and it actually ran! I haven't tested it much, but it installs great and I'm currently fooling around on the first level of the game.

So it seems Win98 games may run on Win95 if they don't bother to detect your OS version, or require the use of certain system files present in Win98...

From personal experience, have any of you tried running games below hardware and OS requirements with good success? I ran Age of Empires Rise of Rome on a Pentium 75, and it worked good despite the minimum requirement of 90MHz Pentium.

Last edited by computergeek92 on 2016-09-12, 07:43. Edited 3 times in total.

Dedicated Windows 95 Aficionado for good reasons:
http://toastytech.com/evil/setup.html

Reply 1 of 19, by keenmaster486

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Seems to me that, on hardware at least, developers will try to include a factor of safety in the minimum requirements. But I would think that the OS requirements would be hard and fast... however, I have encountered some of the same situations.

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Reply 2 of 19, by computergeek92

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I typically listen to the minimum requirements, but this is the first time time I ever had this happen to me! Either they lie about minimum requirements to force upgrades, or they don't bother testing the game that low, or they aren't allowed to say that the game will work on Windows 95 because Micro$oft chose to drop support on New Year's Eve 2001.

Dedicated Windows 95 Aficionado for good reasons:
http://toastytech.com/evil/setup.html

Reply 3 of 19, by xjas

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I never ran win98 back when it was current, I went from 95 OSR2 straight to 2000. It was my experience that just about everything that "required" win98 ran fine on 95. I do remember having to copy in some newer libraries from 98/ME and spoof the OS version a couple of times but that was rare.

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Reply 4 of 19, by computergeek92

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xjas wrote:

I never ran win98 back when it was current, I went from 95 OSR2 straight to 2000. It was my experience that just about everything that "required" win98 ran fine on 95. I do remember having to copy in some newer libraries from 98/ME and spoof the OS version a couple of times but that was rare.

That's good to hear! I really don't like Windows 98, so it's nice to know that it won't hurt to try bending 95 over a bit... heheh

Dedicated Windows 95 Aficionado for good reasons:
http://toastytech.com/evil/setup.html

Reply 5 of 19, by computergeek92

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Though it also depends. I tried running Audacity (2006) and Nero Burning ROM (2003) and they both gave an error message refusing to install on 95. I wonder how you "trick" them into installing...

Dedicated Windows 95 Aficionado for good reasons:
http://toastytech.com/evil/setup.html

Reply 6 of 19, by keenmaster486

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You'd think there would be a utility analogous to DOSVER which would set your reported Windows version.

World's foremost 486 enjoyer.

Reply 7 of 19, by xjas

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computergeek92 wrote:

Though it also depends. I tried running Audacity (2006) and Nero Burning ROM (2003) and they both gave an error message refusing to install on 95. I wonder how you "trick" them into installing...

There is a way to do it, unfortunately I don't remember how. 😜 It might have been a "permanent" thing I did by replacing some system file or other with its win98 version.

Audacity has a zip (no installer) distribution, try that.

twitch.tv/oldskooljay - playing the obscure, forgotten & weird - most Tuesdays & Thursdays @ 6:30 PM PDT. Bonus streams elsewhen!

Reply 8 of 19, by leileilol

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There's many of these. Doom3 infamously "required" Windows XP but could have a couple bytes hexed to work on 98 just fine. (At the time in 2004, Far Cry and Half-Life 2 worked on W98 out of the box, so...)

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Reply 9 of 19, by Jade Falcon

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Resident evil 4 will play on win98 with a high end piii system.
AoE 3 will play on 98 too.

Reply 10 of 19, by Jo22

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computergeek92 wrote:

That's good to hear! I really don't like Windows 98, so it's nice to know that it won't hurt to try bending 95 over a bit... heheh

I don't really like Windows 95, so it's nice to know that early Windows games do also run on Win3.1+W32s. 😉

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In what to one race is no time at all, another race can rise and fall..." - The Minstrel

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Reply 11 of 19, by leileilol

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usually what makes a game "require" Windows 98 over 95 is a dependency on Winsock2 since that's generally shipped installed by default on them, and while that can also be installed on Windows 95, it's a real pain to do so with the official package Microsoft supports.

and for the later games, DX8.1 and 9 since those don't install on 95.

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Reply 12 of 19, by computergeek92

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Hey! I beat my record for the slowest possible CPU that can run Age of Empires ROR! It is the SZ933 (Intel 80486 overdrive 66 MHz) which seems to not be a Pentium Overdrive, but a real 486DX2 66! So it appears that AOE does not require the P5 architecture after all.. As for gameplay, I can play 2 player games on tiny maps, but when I start a new game configured this way it is lagging a little bit. I have not tested larger maps, but they may be too slow to be playable. It is truly amazing that a CPU first released in 1992 can play a game from 1997/1998! So indeed, the REAL CPU requirement for AOE is not a Pentium 90, any 486DX2 66 system can play it as long as it has 16MB of ran. I recall it not loading with any less. But great value for the time! Now I’m curious to try it on my 486DX 40 or my 486DX2 50... Testing games this way is a fun way to benchmark old systems!

Dedicated Windows 95 Aficionado for good reasons:
http://toastytech.com/evil/setup.html

Reply 13 of 19, by Jo22

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Cool! 😁 Reminds me of me playing ST:TNG - A Final Unity on a 486DLC with an ULSI math co-pro!
It worked astonishingly well for what it was. Just the 3D scenes were a bit too much for it to handle..
And the combat modes in space were unplayable in my opinion.

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 14 of 19, by candle_86

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Played FarCry on a Geforce 256 SDR it wasn't fast but it worked below minimum, I also tried Watch Dogs on a Core 2 Duo, it works but again sluggishly.

Reply 15 of 19, by Standard Def Steve

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I recently beat Prey on my supercharged PIII machine. Ran quite well, too.

Minimum: 2GHz P4, 512MB, GF3
Recommended: 2.53GHz P4, 1GB, GF6800/X800
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Reply 16 of 19, by leileilol

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Doom3 requires a Geforce4MX supported minimum (Carmack targeted this for its then ubiquitousness) but you can fly it on a GF256/GF2 just fine.

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Reply 17 of 19, by Munx

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candle_86 wrote:

I also tried Watch Dogs on a Core 2 Duo, it works but again sluggishly.

Pretty much every modern game qialifies for this thread, since they all have i5's in the minimum requirements, but will run (and often quite well) on a machine with a C2D.

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The troll PC - The Socket 423 Pentium 4

Reply 18 of 19, by computergeek92

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Those early Pentiums like the 133 still had trouble playing the video intros in AOE ROR. I think this was a pretty MMX-hungry game.

Last edited by computergeek92 on 2016-09-18, 06:57. Edited 1 time in total.

Dedicated Windows 95 Aficionado for good reasons:
http://toastytech.com/evil/setup.html

Reply 19 of 19, by computergeek92

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Jo22 wrote:

Cool! 😁 Reminds me of me playing ST:TNG - A Final Unity on a 486DLC with an ULSI math co-pro!
It worked astonishingly well for what it was. Just the 3D scenes were a bit too much for it to handle..
And the combat modes in space were unplayable in my opinion.

The 486 was not known for good 3D acceleration due to it's old design. Same as ISA video cards were not so good versus PCI based video cards. The Pentiums rocked their socks off in 3D.

Dedicated Windows 95 Aficionado for good reasons:
http://toastytech.com/evil/setup.html