I apologize ... I should have been more detailed in my first post.
First, my system specs -
P4 1.9 - 512 meg PC800 RAMBUS on an Intel 850 Mobo - GeForce2 GTS 64 meg video card
Files used - I began using your Glidos files to run RB3D three releases ago, I think...by that I mean, these latest files are the third set I have downloaded from your site. The ones I was using immediately prior to these latest released were released on 9/27, I think and were labeled - 0.06??, I believe.
All these previous files worked flawlessly for me - no glitches, no graphic anomalies, not even a flicker...they were perfect for me...even "transparent cockpit" worked perfectly.
I downloaded the latest released on 10/11 - 0.07?? and these are the ones that have given me a problem.
The problem - when I first start out in RB3D at take-off everything is still fine and I can fly for awhile and everything still works perfectly but once I engage the enemy and the bullits start flying...I begin to get "graphic anomalies" - the puffs of smoke that you get when you hit an opponents plane no longer look like smoke, they take on a dark square shapes....and from that time on, I also get a "graphic anomaly" of the ground tectures as well = the ground will stop looking "normal" and will instead be covered with large, very dark(almost black) squares....this moves as I move, by that I mean - as I look out into the distance, the ground textures look normal but as I move forward the normal looking ground changes as I approach to take on the large black squares appearance....it moves with me.
I hope I have been able to describe it well enough to be helpful.
Thanks so much for your help with this.
Sundancer ... email - tblain@triad.rr.com