First post, by IllidanS4
- Rank
- Newbie
Hi, I am trying to polish the recently leaked Warcraft Adventures, and also the two newly found cutscenes from it. The problem (amongst many) is that the game uses Smacker, which is stated to be quite fast on one hand, but the quality decreases quickly with the compression ratio. So, my idea is to replace Smacker with Bink, which offers higher quality with smaller sizes, so exactly what the game needs. Has there been any attempts to accomplish this thing? I have checked the Smacker and Bink API, and they are fairly similar, with minor differences. I believe I could write a DLL that exports Smacker functions (at least those that the game uses), and calls Bink instead.
So what do you think? Is this possible, has anyone tried that before, or some tips what to take care of before writing anything?