First post, by xjas
- Rank
- l33t
Let's say I want to make some 3D models for playing with on an unspecified 3D engine that I may or may not get around to writing in the future. We're talking low-poly, flat shaded, colored, no textures. The engine would target DOS or some other suitable oldschool platform.
What should I make them in?
3D Studio DOS?
VR Studio?
VRML?
Rend386?
POV-Ray?
Blender?
Unity?
Possibly one of Ken Silverman's tools?
Preference given to: ease of editing, small filesize, and relatively simple file structure so that a monkey who barely knows how to code can figure out how to load & parse them in a high-ish-level language.
Prefer to stay away from existing game editors/model formats (not Quake, etc.) unless it's a really perfect fit for what I want to do.
Suggestions appreciated!
twitch.tv/oldskooljay - playing the obscure, forgotten & weird - most Tuesdays & Thursdays @ 6:30 PM PDT. Bonus streams elsewhen!
