Reply 20 of 29, by Kahenraz
- Rank
- l33t
wrote:wrote:I just wonder why it is that v1 and voodoo rush are having trouble with fast systems, even though the pci bus is running at a normal 33mhz.
My guess that the game/driver/other software component has to wait until something (texture upload?) has finished and the wait is simply not long enough on a fast enough CPU.
I went into more detail about this in another thread; it's most likely bits rolling over. it would be the same thing as the buffer overflow bug in the MT-32, or close to it.