One of these days, I'm gonna have an A1200 or A4000 in my collection... but they just cost way too much, like "I'm gonna start shopping for X68030s instead" way too much! 'Til then, it's UAE for me.
brostenen wrote:They are nice systems, no doubt about that. It's the years between 1987 to 1992 that are the golden ones.
Once you get to something like a P1-166, the PC just shines compared to Amiga.
Still... Some early 90's games are just better on the PC and then the other way around.
I think the turning point is roughly 1990.
Just before that, in the late 1980s, there were PC ports of things like Speedball 2 and Cannon Fodder that had the graphics down pat thanks to VGA now being a thing, but the Sound Blaster audio is noticeably downgraded from the Amiga originals - and that's before I even get into how Cannon Fodder had its catchy theme song axed outright!
Hey, it was a step up from Xenon 2's PC speaker limitations, I suppose.
Carrier Command is a mixed bag; the PC version has considerably enhanced enemy AI over the Amiga/Atari ST originals, but PC speaker sound is all you get. AUGH.
But getting into the early 1990s, you start seeing things like Wing Commander and TFX that are clearly superior on PC, and by the time Wolfenstein 3D and Doom hit, it was all over; people who liked computer gaming on the cutting edge had to move to IBM-compatibles, or possibly Macintoshes since the 1990s were the golden years for Mac gaming, with enhanced PC ports. (Well, late 1990s not so much if you like 3D audio...)
It's quite a shame, really. The Amiga was so far ahead of its time, yet displaced by inferior computers. Who knows what computers today would be like if they traced their lineage to the Amiga instead of the lousy IBM 5150 Personal Computer? (Well, barring the hideously expensive AmigaOne X5000 boards! This is more about economies of scale kicking in so that future Amigas don't cost thousands by default.)