bluejeans wrote on 2017-06-28, 12:43:
i486_inside wrote:bluejeans wrote:EDIT: that worked fine, thanks!
Nice to know my memory isn't failing me, because I couldn't remember if the DX drivers worked or if I had found a working driver on an obscure FTP or if I used one of those questionable driver downloads that includes adware (driverguide I'm looking in your direction.)
So duke3d doesn't care how little video ram you have, as long as the card is vlb? Can't even remember if it has more than one resolution now.
Duke3D is a dos game so doesn't care about DX or windows drivers at all.
No game cares if your using ISA, VLB, PCI, AGP, PCIE or whatever else. Newer connectors allow for faster I/O but doesn't always mean a faster card.
e.g. a PCI GF2 will still outperform a AGP TNT card.
Dos games only care about VESA mode which is handled by the card in hardware, no drivers needed.
The memory allows for different resolutions both Dos games and Windows desktop.
eg 1024x768 16 colour requires 1.5MB or 2.25 if you want to change that to 24 bit colour
This link has a full table of how much memory is needed per resolution.
https://www.danielsevo.com/bocg/bocg_screenres.htm