First post, by Zup
- Rank
- Oldbie
I'm playing Jazz Jackrabbit 2, and I'd like to play it scaled.
JJ2 can (was intended) to be played at different resolutions, from 320x240 to 640x480 (and some "strange" resolutions like 400x300). In this game, that doesn't mean that the sprites and tiles are scaled but that you can see more or less of your surroundings (at 320x240 Jazz is big, at 640x480 Jazz is small and you can see more terrain). So I used to play at intermediate resolutions, where sprites were not as small but you can see more.
When I played it at first time, I had a typical CRT monitor that could support many resolutions. Now, my monitor/video card can only get some fixed resolutions so the only playable resolution is 640x480.
So, there are any DirectX wrapper that can scale resolutions? The goal would be choosing 512x384 or 400x300, so the wrapper scale it to 1024x768 (a supported resolution in my monitor). I'm not sure if JJ2 uses DirectDraw or Direct3D.
Thanks.
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