A Voodoo's fine. There wasn't really performance complaints about it with Quake2 then because it was probably the hottest game to play on that card when it came out, having lightmapped colored lights available for your pleasure in 1997. 60fps spoiling wasn't a general thing until the following year, and giving too much framerate to Quake2 makes the game feel watery and slippery anyway (you'll REALLY notice those wobbling vertices)
The Serpent Rider wrote:Apparently Riva 128 can run it faster and with overall better IQ.
yeah that low precision banded multiply blend on the world with only square textures allowed (leading to strange blurring/aliasing in places) sure looks better 😐
Riva128 was never known for their image quality.