First post, by ggms
Forsaken 1.01 works on Windows 10 with dgVoodoo 2.55 (and only with dgVoodoo on Win 10) BUT 32bit mode is limited to 800x600x32. After many wasted hours trying to figure this out I found out that I can override that with DisableDefaultResolutions = true and by adding wanted resolution under ExtraEnumeratedResolutions. Game configuration will now display, for example, 1920x1080x16 AND 1920x1080x30. But obvious problem is - dgVoodoo throws too much available resolutions at Forsaken so higher resolutions at 32-bit are not available. On a computer with same graphic card and monitor but Windows 7 game will work without dgVoodoo and all resolutions are available, Conclusion is that real DirectX reports less resolutions than dgVoodoo.
Can dgVoodoo be configured to report less resolutions - like real DirectX?
If not, maybe can you consider including option to EXCLUDE resolutions that dgVoodoo is reporting to games, like ExcludeResolutions= so if similar problem arises in program one can write list of resolutions that are not needed so their total number would be lower..just an idea, of course there could be better solutions. As I said, it works with DisableDefaultResolutions and ExtraEnumeratedResolutions but one must manually add max. 8 available resolutions, it seems to me that it is easier to exclude a few...